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Searched refs:_mesa_get_texture_layers (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dshaderimage.c478 u->_Layer >= _mesa_get_texture_layers(t, u->Level)) in _mesa_is_image_unit_valid()
Dtexturebindless.c838 if (!layered && layer > _mesa_get_texture_layers(texObj, level)) { in _mesa_GetImageHandleARB()
Dteximage.h202 _mesa_get_texture_layers(const struct gl_texture_object *texObj, GLint level);
Dteximage.c639 _mesa_get_texture_layers(const struct gl_texture_object *texObj, GLint level) in _mesa_get_texture_layers() function