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Searched refs:_mesa_lock_debug_state (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Ddebug_output.c688 _mesa_lock_debug_state(struct gl_context *ctx) in _mesa_lock_debug_state() function
725 struct gl_debug_state *debug = _mesa_lock_debug_state(ctx); in _mesa_set_debug_state_int()
756 struct gl_debug_state *debug = _mesa_lock_debug_state(ctx); in _mesa_get_debug_state_int()
796 struct gl_debug_state *debug = _mesa_lock_debug_state(ctx); in _mesa_get_debug_state_ptr()
868 struct gl_debug_state *debug = _mesa_lock_debug_state(ctx); in _mesa_log_msg()
1044 debug = _mesa_lock_debug_state(ctx); in _mesa_GetDebugMessageLog()
1127 debug = _mesa_lock_debug_state(ctx); in _mesa_DebugMessageControl()
1148 struct gl_debug_state *debug = _mesa_lock_debug_state(ctx); in _mesa_DebugMessageCallback()
1187 debug = _mesa_lock_debug_state(ctx); in _mesa_PushDebugGroup()
1229 debug = _mesa_lock_debug_state(ctx); in _mesa_PopDebugGroup()
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