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Searched refs:_mesa_set_viewport (Results 1 – 6 of 6) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dviewport.c163 _mesa_set_viewport(struct gl_context *ctx, unsigned idx, GLfloat x, GLfloat y, in _mesa_set_viewport() function
253 _mesa_set_viewport(ctx, index, x, y, w, h); in viewport_indexed_err()
261 _mesa_set_viewport(ctx, index, x, y, w, h); in _mesa_ViewportIndexedf_no_error()
276 _mesa_set_viewport(ctx, index, v[0], v[1], v[2], v[3]); in _mesa_ViewportIndexedfv_no_error()
Dviewport.h60 _mesa_set_viewport(struct gl_context *ctx, unsigned idx, GLfloat x, GLfloat y,
Dcontext.c1488 _mesa_set_viewport(ctx, i, 0, 0, width, height); in check_init_viewport()
/third_party/mesa3d/src/mesa/drivers/common/
Dmeta_generate_mipmap.c322 _mesa_set_viewport(ctx, 0, 0, 0, dstWidth, dstHeight); in _mesa_meta_GenerateMipmap()
Dmeta_blit.c284 _mesa_set_viewport(ctx, 0, dstX, dstY, dstW, dstH); in blitframebuffer_texture()
Dmeta.c751 _mesa_set_viewport(ctx, 0, 0, 0, in _mesa_meta_begin()
1134 _mesa_set_viewport(ctx, 0, save->ViewportX, save->ViewportY, in _mesa_meta_end()
3145 _mesa_set_viewport(ctx, 0, 0, 0, width, height); in decompress_texture_image()