/third_party/skia/third_party/externals/opengl-registry/extensions/ARB/ |
D | ARB_robust_buffer_access_behavior.txt | 49 accesses. This is an improvement over the existing ARB_robustness 52 protection provided by the GL to ensure that out-of-bounds accesses 54 accesses are contained within the buffer object and program area they 82 accesses do not result in abnormal program termination." 90 object accesses from the active program, will not read or modify memory 114 out-of-bounds accesses will be bounded within the working memory of the 123 Out-of-bounds accesses to resources backed by buffer objects cannot 131 Out-of-bounds accesses to arrays of resources, such as an array of 136 Applications that require defined behavior for out-of-bounds accesses 146 structure accesses, any out-of-bounds access produced undefined behavior. [all …]
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D | ARB_shader_image_load_store.txt | 124 ability to perform random accesses to texture or buffer object memory, 125 such accesses are not easily tracked by the OpenGL driver. To avoid the 131 point within a given shader invocation to ensure that all memory accesses 333 accesses the same image uniform, each such access counts separately 493 - SHADER_IMAGE_ACCESS_BARRIER_BIT: Memory accesses using shader image 497 not execute until all memory accesses (e.g., loads, stores, texture 542 If <barriers> is ALL_BARRIER_BITS, shader memory accesses will be 548 shader memory accesses. Implementations are not required to keep these 564 variables, the accesses using variables declared as coherent will observe 572 memory accesses and when to use barriers. [all …]
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/third_party/openGLES/extensions/ARB/ |
D | ARB_robust_buffer_access_behavior.txt | 59 accesses. This is an improvement over the existing ARB_robustness 62 protection provided by the GL to ensure that out-of-bounds accesses 64 accesses are contained within the buffer object and program area they 92 accesses do not result in abnormal program termination." 100 object accesses from the active program, will not read or modify memory 124 out-of-bounds accesses will be bounded within the working memory of the 133 Out-of-bounds accesses to resources backed by buffer objects cannot 141 Out-of-bounds accesses to arrays of resources, such as an array of 146 Applications that require defined behavior for out-of-bounds accesses 156 structure accesses, any out-of-bounds access produced undefined behavior. [all …]
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D | ARB_shader_image_load_store.txt | 134 ability to perform random accesses to texture or buffer object memory, 135 such accesses are not easily tracked by the OpenGL driver. To avoid the 141 point within a given shader invocation to ensure that all memory accesses 343 accesses the same image uniform, each such access counts separately 503 - SHADER_IMAGE_ACCESS_BARRIER_BIT: Memory accesses using shader image 507 not execute until all memory accesses (e.g., loads, stores, texture 552 If <barriers> is ALL_BARRIER_BITS, shader memory accesses will be 558 shader memory accesses. Implementations are not required to keep these 574 variables, the accesses using variables declared as coherent will observe 582 memory accesses and when to use barriers. [all …]
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/third_party/skia/third_party/externals/opengl-registry/extensions/KHR/ |
D | KHR_robust_buffer_access_behavior.txt | 55 array accesses. This is an improvement over the existing 59 out-of-bounds accesses cannot read from or write to data not owned 60 by the application. All accesses are contained within the buffer 85 object accesses from the active program, will not read or modify memory 120 context, and these accesses do not result in abnormal program 139 enabled, out-of-bounds accesses will be bounded within the working 148 Out-of-bounds accesses to resources backed by buffer objects cannot read 154 Out-of-bounds accesses to arrays of resources, such as an array of 160 accesses should range check all computed indices before 171 accesses, any out-of-bounds access produces undefined behavior. However, [all …]
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/third_party/openGLES/extensions/KHR/ |
D | KHR_robust_buffer_access_behavior.txt | 65 array accesses. This is an improvement over the existing 69 out-of-bounds accesses cannot read from or write to data not owned 70 by the application. All accesses are contained within the buffer 95 object accesses from the active program, will not read or modify memory 130 context, and these accesses do not result in abnormal program 149 enabled, out-of-bounds accesses will be bounded within the working 158 Out-of-bounds accesses to resources backed by buffer objects cannot read 164 Out-of-bounds accesses to arrays of resources, such as an array of 170 accesses should range check all computed indices before 181 accesses, any out-of-bounds access produces undefined behavior. However, [all …]
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/third_party/skia/third_party/externals/tint/fuzzers/ |
D | transform_builder.h | 129 transform::BindingRemapper::AccessControls accesses; 133 accesses[{config.old_binding, config.old_group}] = config.new_access; 137 binding_points, accesses, tb->builder()->build<bool>());
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/third_party/mesa3d/src/gallium/drivers/vc4/ |
D | vc4_qpu.c | 270 int accesses = 0; in qpu_num_sf_accesses() local 295 accesses++; in qpu_num_sf_accesses() 297 accesses++; in qpu_num_sf_accesses() 301 accesses++; in qpu_num_sf_accesses() 304 accesses++; in qpu_num_sf_accesses() 312 accesses++; in qpu_num_sf_accesses() 315 return accesses; in qpu_num_sf_accesses()
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/third_party/skia/third_party/externals/egl-registry/extensions/EXT/ |
D | EGL_EXT_image_implicit_sync_control.txt | 111 to the imported buffer, against accesses previously made (including by 114 against other accesses; the client must use another synchronization 115 mechanism if it wishes to order its accesses with respect to others.
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/third_party/boost/libs/outcome/doc/src/content/tutorial/essential/outcome/ |
D | inspecting.md | 15 …ption_ptr`) that is stored, function `exception()` accesses it. Similarly, function `error()` acce…
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/third_party/EGL/extensions/EXT/ |
D | EGL_EXT_image_implicit_sync_control.txt | 111 to the imported buffer, against accesses previously made (including by 114 against other accesses; the client must use another synchronization 115 mechanism if it wishes to order its accesses with respect to others.
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/third_party/vk-gl-cts/doc/testspecs/GLES31/ |
D | functional.synchronization.txt | 44 accessed by other invocations. Image accesses are synchronized using 45 memoryBarrierImage(). SSBO accesses do not need to be explicitly synchronized
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/renderpass/ |
D | vktRenderPassMultisampleResolveTests.cpp | 933 std::vector<tcu::ConstPixelBufferAccess> accesses; in verify() local 937 accesses.push_back(tcu::ConstPixelBufferAccess(format, m_width, m_height, m_layerCount, ptr)); in verify() 978 const Vec4 firstColor (accesses[0].getPixel(x, y, z)); in verify() 995 const Vec4 color (accesses[attachmentNdx].getPixel(x, y, z)); in verify() 1020 logImage(std::string("Attachment") + de::toString(attachmentNdx), accesses[attachmentNdx]); in verify() 1066 : accesses[0].getPixelUint(x, y, z)); in verify() 1087 const UVec4 color (accesses[attachmentNdx].getPixelUint(x, y, z)); in verify() 1106 logImage(std::string("Attachment") + de::toString(attachmentNdx), accesses[attachmentNdx]); in verify() 1167 : accesses[0].getPixelInt(x, y, z)); in verify() 1188 const IVec4 color (accesses[attachmentNdx].getPixelInt(x, y, z)); in verify() [all …]
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/third_party/typescript/tests/baselines/reference/ |
D | globalThisUnknownNoImplicitAny.symbols | 7 // all accesses should be errors
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D | globalThisUnknownNoImplicitAny.types | 6 // all accesses should be errors
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D | compoundExponentiationAssignmentLHSIsReference.types | 24 // property accesses
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/third_party/boost/libs/python/doc/reference/ |
D | object.qbk | 40 [[Effects][accesses the attribute of target named by key.]] 95 [[Effects][accesses the attribute of target named by key.]] 149 [[Effects][accesses the item of target specified by key.]] 201 [[Effects][accesses the slice of target specified by key.]] 328 [[Effects][accesses the named attribute of *this.]] 337 [[Effects][accesses the named attribute of `*this`.]] 347 [[Effects][accesses the item of `*this` indicated by key.]] 357 [[Effects][accesses the slice of `*this` indicated by `std::make_pair(object(start), object(finish)…
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/third_party/skia/third_party/externals/tint/src/transform/ |
D | decompose_memory_access.cc | 306 std::unordered_map<const ast::Expression*, BufferAccess> accesses; member 417 accesses.emplace(expr, access); in AddAccess() 427 auto lhs_it = accesses.find(node); in TakeAccess() 428 if (lhs_it == accesses.end()) { in TakeAccess() 432 accesses.erase(node); in TakeAccess() 958 auto access_it = state.accesses.find(expr); in Run() 959 if (access_it == state.accesses.end()) { in Run()
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/third_party/openGLES/extensions/NV/ |
D | NV_shader_buffer_store.txt | 152 - SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV: Memory accesses using pointers and 156 will not execute until memory accesses (loads, stores, texture 217 (modify second paragraph) Memory accesses to image and pointer variables 219 with similar accesses from other shader threads. ... 221 (modify fourth paragraph) Memory accesses to image and pointer variables 226 (modify fifth paragraph) Memory accesses to image and pointer variables 231 (modify sixth paragraph) Memory accesses to image and pointer variables 293 When called, it will wait on the completion of all memory accesses 506 memory accesses from different shader threads are cached coherently
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/third_party/skia/third_party/externals/opengl-registry/extensions/NV/ |
D | NV_shader_buffer_store.txt | 152 - SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV: Memory accesses using pointers and 156 will not execute until memory accesses (loads, stores, texture 217 (modify second paragraph) Memory accesses to image and pointer variables 219 with similar accesses from other shader threads. ... 221 (modify fourth paragraph) Memory accesses to image and pointer variables 226 (modify fifth paragraph) Memory accesses to image and pointer variables 231 (modify sixth paragraph) Memory accesses to image and pointer variables 293 When called, it will wait on the completion of all memory accesses 506 memory accesses from different shader threads are cached coherently
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/third_party/curl/docs/cmdline-opts/ |
D | url.d | 19 accesses by the operating system. Beware!
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/third_party/boost/libs/thread/doc/ |
D | synchronized_value.qbk | 41 … a lock, and yet access semantics are still straightforward. For simple accesses, synchronized_val… 64 …mple accesses such as assignment and calls to member functions. However, sometimes you need to per…
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/third_party/ltp/tools/sparse/sparse-src/ |
D | optimize.c | 27 FOR_EACH_PTR(ep->accesses, pseudo) { in clear_symbol_pseudos()
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/third_party/openGLES/extensions/EXT/ |
D | EXT_shader_image_load_store.txt | 118 ability to perform random accesses to texture or buffer object memory, 119 such accesses are not easily tracked by the OpenGL driver. To avoid the 125 point within a given shader invocation to ensure that all memory accesses 441 - SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT: Memory accesses using shader image 445 not execute until all memory accesses (e.g., loads, stores, texture 489 If <barriers> is ALL_BARRIER_BITS_EXT, shader memory accesses will be 495 shader memory accesses. Implementations are not required to keep these 511 variables, the accesses using variables declared as coherent will observe 519 memory accesses and when to use barriers. 635 for image accesses: [all …]
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/third_party/skia/third_party/externals/opengl-registry/extensions/EXT/ |
D | EXT_shader_image_load_store.txt | 118 ability to perform random accesses to texture or buffer object memory, 119 such accesses are not easily tracked by the OpenGL driver. To avoid the 125 point within a given shader invocation to ensure that all memory accesses 441 - SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT: Memory accesses using shader image 445 not execute until all memory accesses (e.g., loads, stores, texture 489 If <barriers> is ALL_BARRIER_BITS_EXT, shader memory accesses will be 495 shader memory accesses. Implementations are not required to keep these 511 variables, the accesses using variables declared as coherent will observe 519 memory accesses and when to use barriers. 635 for image accesses: [all …]
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