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Searched refs:active_screen_buffer (Results 1 – 1 of 1) sorted by relevance

/third_party/libuv/src/win/
Dtty.c553 HANDLE active_screen_buffer; in uv_tty_line_read_thread() local
554 active_screen_buffer = CreateFileA("conout$", in uv_tty_line_read_thread()
561 if (active_screen_buffer != INVALID_HANDLE_VALUE) { in uv_tty_line_read_thread()
571 SetConsoleCursorPosition(active_screen_buffer, pos); in uv_tty_line_read_thread()
572 CloseHandle(active_screen_buffer); in uv_tty_line_read_thread()
1085 HANDLE active_screen_buffer = INVALID_HANDLE_VALUE; in uv__cancel_read_console() local
1107 active_screen_buffer = CreateFileA("conout$", in uv__cancel_read_console()
1115 if (active_screen_buffer != INVALID_HANDLE_VALUE && in uv__cancel_read_console()
1116 GetConsoleScreenBufferInfo(active_screen_buffer, in uv__cancel_read_console()
1133 if (active_screen_buffer != INVALID_HANDLE_VALUE) in uv__cancel_read_console()
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