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Searched refs:active_shader_states (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/mesa/state_tracker/
Dst_context.c159 uint64_t active_shader_states = 0; in st_get_active_states() local
162 active_shader_states |= vp->affected_states; in st_get_active_states()
164 active_shader_states |= tcp->affected_states; in st_get_active_states()
166 active_shader_states |= tep->affected_states; in st_get_active_states()
168 active_shader_states |= gp->affected_states; in st_get_active_states()
170 active_shader_states |= fp->affected_states; in st_get_active_states()
172 active_shader_states |= cp->affected_states; in st_get_active_states()
175 return active_shader_states | ~ST_ALL_SHADER_RESOURCES; in st_get_active_states()