Searched refs:active_size (Results 1 – 2 of 2) sorted by relevance
303 exec->vtx.attr[attr].active_size = newSize; in vbo_exec_wrap_upgrade_vertex()440 else if (newSize < exec->vtx.attr[attr].active_size) { in vbo_exec_fixup_vertex()451 exec->vtx.attr[attr].active_size = newSize; in vbo_exec_fixup_vertex()501 if (unlikely(exec->vtx.attr[A].active_size != N * sz || \728 if (exec->vtx.attr[i].active_size != exec->eval.map1[i].sz) in vbo_exec_EvalCoord1f()756 if (exec->vtx.attr[i].active_size != exec->eval.map2[i].sz) in vbo_exec_EvalCoord2f()761 if (exec->vtx.attr[VBO_ATTRIB_NORMAL].active_size != 3) in vbo_exec_EvalCoord2f()1024 exec->vtx.attr[i].active_size = 0; in vbo_reset_all_attr()
135 GLubyte active_size; /**< number of components, but can shrink */ member