Searched refs:active_texture (Results 1 – 4 of 4) sorted by relevance
292 active_texture(GLenum texture, bool no_error) in active_texture() function341 active_texture(texture, true); in _mesa_ActiveTexture_no_error()348 active_texture(texture, false); in _mesa_ActiveTexture()
1071 unsigned active_texture = ctx->Texture.CurrentUnit; in _mesa_PopAttrib() local1079 ctx->Texture.CurrentUnit = active_texture; in _mesa_PopAttrib()
350 ADD_ARG_CASE1(active_texture, "Test cost of glActiveTexture() calls", in init()
385 ADD_ARG_CASE1(active_texture, "Test cost of glActiveTexture() calls", in init()