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Searched refs:addIdOperand (Results 1 – 3 of 3) sorted by relevance

/third_party/glslang/SPIRV/
DSpvBuilder.cpp129 line->addIdOperand(fileName); in addLine()
192 type->addIdOperand(pointee); in makePointer()
226 type->addIdOperand(pointee); in makePointerFromForwardPointer()
323 type->addIdOperand(members[op]); in makeStructType()
369 type->addIdOperand(component); in makeVectorType()
395 type->addIdOperand(column); in makeMatrixType()
419 type->addIdOperand(component); in makeCooperativeMatrixType()
420 type->addIdOperand(scope); in makeCooperativeMatrixType()
421 type->addIdOperand(rows); in makeCooperativeMatrixType()
422 type->addIdOperand(cols); in makeCooperativeMatrixType()
[all …]
DspvIR.h99 void addIdOperand(Id id) { in addIdOperand() function
254 branch->addIdOperand(header->getId()); in rewriteAsCanonicalUnreachableContinue()
468 functionInstruction.addIdOperand(functionType); in Function()
DGlslangToSpv.cpp1684 entryPoint->addIdOperand(*it); in finishSpv()