Searched refs:addSingleIndexedBinding (Results 1 – 2 of 2) sorted by relevance
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/binding_model/ |
D | vktBindingShaderAccessTests.cpp | 1508 builder.addSingleIndexedBinding(descriptorType, stageFlags, 0u); in createDescriptorSetLayouts() 1509 builder.addSingleIndexedBinding(descriptorType, stageFlags, 2u); in createDescriptorSetLayouts() 1513 builder.addSingleIndexedBinding(descriptorType, stageFlags, getArbitraryBindingIndex(0)); in createDescriptorSetLayouts() 1514 builder.addSingleIndexedBinding(descriptorType, stageFlags, getArbitraryBindingIndex(1)); in createDescriptorSetLayouts() 2444 …builder.addSingleIndexedBinding(vk::VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, vk::VK_SHADER_STAGE_COMPUTE… in createDescriptorSetLayout() 2458 builder.addSingleIndexedBinding(m_descriptorType, vk::VK_SHADER_STAGE_COMPUTE_BIT, binding + 0u); in createDescriptorSetLayout() 2459 builder.addSingleIndexedBinding(m_descriptorType, vk::VK_SHADER_STAGE_COMPUTE_BIT, binding + 2u); in createDescriptorSetLayout() 2463 …builder.addSingleIndexedBinding(m_descriptorType, vk::VK_SHADER_STAGE_COMPUTE_BIT, getArbitraryBin… in createDescriptorSetLayout() 2464 …builder.addSingleIndexedBinding(m_descriptorType, vk::VK_SHADER_STAGE_COMPUTE_BIT, getArbitraryBin… in createDescriptorSetLayout() 4204 builder.addSingleIndexedBinding(descriptorType, stageFlags, 0u); in createDescriptorSetLayouts() [all …]
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/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/ |
D | vkBuilderUtil.hpp | 59 inline DescriptorSetLayoutBuilder& addSingleIndexedBinding (VkDescriptorType descriptorType, in addSingleIndexedBinding() function in vk::DescriptorSetLayoutBuilder
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