Searched refs:add_internal (Results 1 – 2 of 2) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/virgl/ |
D | virgl_transfer_queue.c | 241 static void add_internal(struct virgl_transfer_queue *queue, in add_internal() function 318 add_internal(queue, transfer); in virgl_transfer_queue_unmap()
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/ADT/ |
D | ImmutableSet.h | 402 T = add_internal(V,T); in add() 536 TreeTy* add_internal(value_type_ref V, TreeTy* T) { in add_internal() function 547 return balanceTree(add_internal(V, getLeft(T)), getValue(T), getRight(T)); in add_internal() 549 return balanceTree(getLeft(T), getValue(T), add_internal(V, getRight(T))); in add_internal()
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