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Searched refs:add_pinned_gpr_values (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/r600/sb/
Dsb_shader.cpp62 void shader::add_pinned_gpr_values(vvec& vec, unsigned gpr, unsigned comp_mask, in add_pinned_gpr_values() function in r600_sb::shader
206 add_pinned_gpr_values(root->dst, gpr, comp_mask, true); in add_input()
224 add_pinned_gpr_values(cf->dst, gpr, I->comp_mask, false); in init_call_fs()
226 add_pinned_gpr_values(cf->src, gpr, I->comp_mask, true); in init_call_fs()
Dsb_shader.h331 void add_pinned_gpr_values(vvec& vec, unsigned gpr, unsigned comp_mask, bool src);