Searched refs:addedUsage (Results 1 – 1 of 1) sorted by relevance
76 const wgpu::TextureUsage& addedUsage) { in AddRenderBundleTextureUsage() argument77 ASSERT((addedUsage & wgpu::TextureUsage::RenderAttachment) == 0); in AddRenderBundleTextureUsage()78 *storedUsage |= addedUsage; in AddRenderBundleTextureUsage()