Searched refs:allow_tearing (Results 1 – 2 of 2) sorted by relevance
535 window->allow_tearing = FALSE; in gst_d3d11_window_prepare_default()541 BOOL allow_tearing = FALSE; in gst_d3d11_window_prepare_default() local547 (void *) &allow_tearing, sizeof (allow_tearing)); in gst_d3d11_window_prepare_default()550 if (SUCCEEDED (hr) && allow_tearing) in gst_d3d11_window_prepare_default()551 window->allow_tearing = allow_tearing; in gst_d3d11_window_prepare_default()555 if (window->allow_tearing) { in gst_d3d11_window_prepare_default()980 if (self->allow_tearing && self->fullscreen) { in gst_d3d111_window_present()
125 gboolean allow_tearing; member