/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
D | vk_format_table_autogen.cpp | 15 using namespace angle; 22 void Format::initialize(RendererVk *renderer, const angle::Format &angleFormat) in initialize() 26 case angle::FormatID::A16_FLOAT: in initialize() 28 mActualSampleOnlyImageFormatID = angle::FormatID::R16_FLOAT; in initialize() 33 case angle::FormatID::A1R5G5B5_UNORM: in initialize() 35 mActualSampleOnlyImageFormatID = angle::FormatID::A1R5G5B5_UNORM; in initialize() 37 mActualBufferFormatID = angle::FormatID::A1R5G5B5_UNORM; in initialize() 43 case angle::FormatID::A2R10G10B10_SINT_VERTEX: in initialize() 45 mActualSampleOnlyImageFormatID = angle::FormatID::NONE; in initialize() 47 mActualBufferFormatID = angle::FormatID::R16G16B16A16_FLOAT; in initialize() [all …]
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D | DebugAnnotatorVk.cpp | 23 angle::EntryPoint entryPoint, in beginEvent() 27 angle::LoggingAnnotator::beginEvent(context, entryPoint, eventName, eventMessage); in beginEvent() 37 angle::EntryPoint entryPoint) in endEvent() 39 angle::LoggingAnnotator::endEvent(context, eventName, entryPoint); in endEvent() 63 bool DebugAnnotatorVk::isDrawEntryPoint(angle::EntryPoint entryPoint) const in isDrawEntryPoint() 67 case angle::EntryPoint::GLDrawArrays: in isDrawEntryPoint() 68 case angle::EntryPoint::GLDrawArraysIndirect: in isDrawEntryPoint() 69 case angle::EntryPoint::GLDrawArraysInstanced: in isDrawEntryPoint() 70 case angle::EntryPoint::GLDrawArraysInstancedANGLE: in isDrawEntryPoint() 71 case angle::EntryPoint::GLDrawArraysInstancedBaseInstance: in isDrawEntryPoint() [all …]
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D | vk_format_utils.h | 45 angle::FormatID format; 51 angle::FormatID format; 57 VkFormat GetVkFormatFromFormatID(angle::FormatID actualFormatID); 58 angle::FormatID GetFormatIDFromVkFormat(VkFormat vkFormat); 61 size_t GetImageCopyBufferAlignment(angle::FormatID actualFormatID); 62 size_t GetValidImageCopyBufferAlignment(angle::FormatID intendedFormatID, 63 angle::FormatID actualFormatID); 64 bool HasEmulatedImageChannels(const angle::Format &intendedFormat, 65 const angle::Format &actualFormat); 67 bool HasEmulatedImageFormat(angle::FormatID intendedFormatID, angle::FormatID actualFormatID); [all …]
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
D | vk_format_table_autogen.cpp | 17 using namespace angle; 25 void Format::initialize(RendererVk *renderer, const angle::Format &angleFormat) in initialize() 29 case angle::FormatID::A16_FLOAT: in initialize() 31 imageFormatID = angle::FormatID::R16_FLOAT; in initialize() 37 case angle::FormatID::A1R5G5B5_UNORM: in initialize() 39 imageFormatID = angle::FormatID::A1R5G5B5_UNORM; in initialize() 42 bufferFormatID = angle::FormatID::A1R5G5B5_UNORM; in initialize() 49 case angle::FormatID::A32_FLOAT: in initialize() 51 imageFormatID = angle::FormatID::R32_FLOAT; in initialize() 57 case angle::FormatID::A8_UNORM: in initialize() [all …]
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | validationGL1.cpp | 14 bool ValidateAccum(const Context *, angle::EntryPoint entryPoint, GLenum op, GLfloat value) in ValidateAccum() 19 bool ValidateBegin(const Context *, angle::EntryPoint entryPoint, GLenum mode) in ValidateBegin() 25 angle::EntryPoint entryPoint, in ValidateBitmap() 37 bool ValidateCallList(const Context *, angle::EntryPoint entryPoint, GLuint list) in ValidateCallList() 43 angle::EntryPoint entryPoint, in ValidateCallLists() 52 angle::EntryPoint entryPoint, in ValidateClearAccum() 61 bool ValidateClearDepth(const Context *, angle::EntryPoint entryPoint, GLdouble depth) in ValidateClearDepth() 66 bool ValidateClearIndex(const Context *, angle::EntryPoint entryPoint, GLfloat c) in ValidateClearIndex() 72 angle::EntryPoint entryPoint, in ValidateClipPlane() 80 angle::EntryPoint entryPoint, in ValidateColor3b() [all …]
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D | validationGL1_autogen.h | 22 bool ValidateAccum(const Context *context, angle::EntryPoint entryPoint, GLenum op, GLfloat value); 23 bool ValidateBegin(const Context *context, angle::EntryPoint entryPoint, GLenum mode); 25 angle::EntryPoint entryPoint, 33 bool ValidateCallList(const Context *context, angle::EntryPoint entryPoint, GLuint list); 35 angle::EntryPoint entryPoint, 40 angle::EntryPoint entryPoint, 45 bool ValidateClearDepth(const Context *context, angle::EntryPoint entryPoint, GLdouble depth); 46 bool ValidateClearIndex(const Context *context, angle::EntryPoint entryPoint, GLfloat c); 48 angle::EntryPoint entryPoint, 52 angle::EntryPoint entryPoint, [all …]
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D | validationES2_autogen.h | 21 bool ValidateActiveTexture(const Context *context, angle::EntryPoint entryPoint, GLenum texture); 23 angle::EntryPoint entryPoint, 27 angle::EntryPoint entryPoint, 32 angle::EntryPoint entryPoint, 36 angle::EntryPoint entryPoint, 40 angle::EntryPoint entryPoint, 44 angle::EntryPoint entryPoint, 48 angle::EntryPoint entryPoint, 53 bool ValidateBlendEquation(const Context *context, angle::EntryPoint entryPoint, GLenum mode); 55 angle::EntryPoint entryPoint, [all …]
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D | validationES1_autogen.h | 22 angle::EntryPoint entryPoint, 26 angle::EntryPoint entryPoint, 30 angle::EntryPoint entryPoint, 35 bool ValidateClearDepthx(const Context *context, angle::EntryPoint entryPoint, GLfixed depth); 37 angle::EntryPoint entryPoint, 40 angle::EntryPoint entryPoint, 44 angle::EntryPoint entryPoint, 48 angle::EntryPoint entryPoint, 54 angle::EntryPoint entryPoint, 60 angle::EntryPoint entryPoint, [all …]
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D | validationESEXT_autogen.h | 23 angle::EntryPoint entryPoint, 30 angle::EntryPoint entryPoint, 39 angle::EntryPoint entryPoint, 47 angle::EntryPoint entryPoint, 59 angle::EntryPoint entryPoint, 71 angle::EntryPoint entryPoint, 94 angle::EntryPoint entryPoint, 108 angle::EntryPoint entryPoint, 117 angle::EntryPoint entryPoint, 124 angle::EntryPoint entryPoint, [all …]
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D | validationGL4_autogen.h | 23 angle::EntryPoint entryPoint, 28 angle::EntryPoint entryPoint, 32 angle::EntryPoint entryPoint, 37 angle::EntryPoint entryPoint, 41 angle::EntryPoint entryPoint, 49 angle::EntryPoint entryPoint, 57 angle::EntryPoint entryPoint, 64 angle::EntryPoint entryPoint, 70 angle::EntryPoint entryPoint, 76 angle::EntryPoint entryPoint, [all …]
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D | validationGL4.cpp | 15 angle::EntryPoint entryPoint, in ValidateBeginQueryIndexed() 24 angle::EntryPoint entryPoint, in ValidateDrawTransformFeedback() 32 angle::EntryPoint entryPoint, in ValidateDrawTransformFeedbackStream() 41 angle::EntryPoint entryPoint, in ValidateEndQueryIndexed() 49 angle::EntryPoint entryPoint, in ValidateGetActiveSubroutineName() 61 angle::EntryPoint entryPoint, in ValidateGetActiveSubroutineUniformName() 73 angle::EntryPoint entryPoint, in ValidateGetActiveSubroutineUniformiv() 84 angle::EntryPoint entryPoint, in ValidateGetProgramStageiv() 94 angle::EntryPoint entryPoint, in ValidateGetQueryIndexediv() 104 angle::EntryPoint entryPoint, in ValidateGetSubroutineIndex() [all …]
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D | validationGL3_autogen.h | 23 angle::EntryPoint entryPoint, 27 angle::EntryPoint entryPoint, 32 angle::EntryPoint entryPoint, 35 bool ValidateEndConditionalRender(const Context *context, angle::EntryPoint entryPoint); 37 angle::EntryPoint entryPoint, 44 angle::EntryPoint entryPoint, 52 angle::EntryPoint entryPoint, 56 angle::EntryPoint entryPoint, 60 angle::EntryPoint entryPoint, 64 angle::EntryPoint entryPoint, [all …]
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D | validationGL3.cpp | 14 angle::EntryPoint entryPoint, in ValidateBeginConditionalRender() 22 angle::EntryPoint entryPoint, in ValidateBindFragDataLocation() 31 angle::EntryPoint entryPoint, in ValidateClampColor() 38 bool ValidateEndConditionalRender(const Context *context, angle::EntryPoint entryPoint) in ValidateEndConditionalRender() 44 angle::EntryPoint entryPoint, in ValidateFramebufferTexture1D() 55 angle::EntryPoint entryPoint, in ValidateFramebufferTexture3D() 67 angle::EntryPoint entryPoint, in ValidateVertexAttribI1i() 75 angle::EntryPoint entryPoint, in ValidateVertexAttribI1iv() 83 angle::EntryPoint entryPoint, in ValidateVertexAttribI1ui() 91 angle::EntryPoint entryPoint, in ValidateVertexAttribI1uiv() [all …]
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D | validationES3_autogen.h | 22 angle::EntryPoint entryPoint, 26 angle::EntryPoint entryPoint, 29 angle::EntryPoint entryPoint, 34 angle::EntryPoint entryPoint, 41 angle::EntryPoint entryPoint, 45 angle::EntryPoint entryPoint, 49 angle::EntryPoint entryPoint, 52 angle::EntryPoint entryPoint, 64 angle::EntryPoint entryPoint, 70 angle::EntryPoint entryPoint, [all …]
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/third_party/flutter/glfw/examples/ |
D | gears.c | 55 GLfloat angle, da; in gear() local 71 angle = i * 2.f * (float) M_PI / teeth; in gear() 72 glVertex3f(r0 * (float) cos(angle), r0 * (float) sin(angle), width * 0.5f); in gear() 73 glVertex3f(r1 * (float) cos(angle), r1 * (float) sin(angle), width * 0.5f); in gear() 75 glVertex3f(r0 * (float) cos(angle), r0 * (float) sin(angle), width * 0.5f); in gear() 76 glVertex3f(r1 * (float) cos(angle + 3 * da), r1 * (float) sin(angle + 3 * da), width * 0.5f); in gear() 85 angle = i * 2.f * (float) M_PI / teeth; in gear() 87 glVertex3f(r1 * (float) cos(angle), r1 * (float) sin(angle), width * 0.5f); in gear() 88 glVertex3f(r2 * (float) cos(angle + da), r2 * (float) sin(angle + da), width * 0.5f); in gear() 89 glVertex3f(r2 * (float) cos(angle + 2 * da), r2 * (float) sin(angle + 2 * da), width * 0.5f); in gear() [all …]
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/ |
D | capture_gles_1_0_autogen.h | 23 angle::CallCapture CaptureAlphaFunc(const Context *context, 27 angle::CallCapture CaptureAlphaFuncx(const Context *context, 31 angle::CallCapture CaptureClearColorx(const Context *context, 37 angle::CallCapture CaptureClearDepthx(const Context *context, bool isCallValid, GLfixed depth); 38 angle::CallCapture CaptureClientActiveTexture(const Context *context, 41 angle::CallCapture CaptureClipPlanef(const Context *context, 45 angle::CallCapture CaptureClipPlanex(const Context *context, 49 angle::CallCapture CaptureColor4f(const Context *context, 55 angle::CallCapture CaptureColor4ub(const Context *context, 61 angle::CallCapture CaptureColor4x(const Context *context, [all …]
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D | capture_gles_2_0_autogen.h | 23 angle::CallCapture CaptureActiveTexture(const Context *context, bool isCallValid, GLenum texture); 24 angle::CallCapture CaptureAttachShader(const Context *context, 28 angle::CallCapture CaptureBindAttribLocation(const Context *context, 33 angle::CallCapture CaptureBindBuffer(const Context *context, 37 angle::CallCapture CaptureBindFramebuffer(const Context *context, 41 angle::CallCapture CaptureBindRenderbuffer(const Context *context, 45 angle::CallCapture CaptureBindTexture(const Context *context, 49 angle::CallCapture CaptureBlendColor(const Context *context, 55 angle::CallCapture CaptureBlendEquation(const Context *context, bool isCallValid, GLenum mode); 56 angle::CallCapture CaptureBlendEquationSeparate(const Context *context, [all …]
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D | capture_gles_3_0_autogen.h | 23 angle::CallCapture CaptureBeginQuery(const Context *context, 27 angle::CallCapture CaptureBeginTransformFeedback(const Context *context, 30 angle::CallCapture CaptureBindBufferBase(const Context *context, 35 angle::CallCapture CaptureBindBufferRange(const Context *context, 42 angle::CallCapture CaptureBindSampler(const Context *context, 46 angle::CallCapture CaptureBindTransformFeedback(const Context *context, 50 angle::CallCapture CaptureBindVertexArray(const Context *context, bool isCallValid, GLuint array); 51 angle::CallCapture CaptureBlitFramebuffer(const Context *context, 63 angle::CallCapture CaptureClearBufferfi(const Context *context, 69 angle::CallCapture CaptureClearBufferfv(const Context *context, [all …]
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/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/ |
D | capture_gles_1_0_autogen.h | 22 angle::CallCapture CaptureAlphaFunc(const State &glState, 26 angle::CallCapture CaptureAlphaFuncx(const State &glState, 30 angle::CallCapture CaptureClearColorx(const State &glState, 36 angle::CallCapture CaptureClearDepthx(const State &glState, bool isCallValid, GLfixed depth); 37 angle::CallCapture CaptureClientActiveTexture(const State &glState, 40 angle::CallCapture CaptureClipPlanef(const State &glState, 44 angle::CallCapture CaptureClipPlanex(const State &glState, 48 angle::CallCapture CaptureColor4f(const State &glState, 54 angle::CallCapture CaptureColor4ub(const State &glState, 60 angle::CallCapture CaptureColor4x(const State &glState, [all …]
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D | capture_gles_2_0_autogen.h | 22 angle::CallCapture CaptureActiveTexture(const State &glState, bool isCallValid, GLenum texture); 23 angle::CallCapture CaptureAttachShader(const State &glState, 27 angle::CallCapture CaptureBindAttribLocation(const State &glState, 32 angle::CallCapture CaptureBindBuffer(const State &glState, 36 angle::CallCapture CaptureBindFramebuffer(const State &glState, 40 angle::CallCapture CaptureBindRenderbuffer(const State &glState, 44 angle::CallCapture CaptureBindTexture(const State &glState, 48 angle::CallCapture CaptureBlendColor(const State &glState, 54 angle::CallCapture CaptureBlendEquation(const State &glState, bool isCallValid, GLenum mode); 55 angle::CallCapture CaptureBlendEquationSeparate(const State &glState, [all …]
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D | capture_gles_ext_autogen.h | 23 angle::CallCapture CaptureDrawArraysInstancedBaseInstanceANGLE(const State &glState, 30 angle::CallCapture CaptureDrawElementsInstancedBaseVertexBaseInstanceANGLE( 40 angle::CallCapture CaptureMultiDrawArraysInstancedBaseInstanceANGLE(const State &glState, 48 angle::CallCapture CaptureMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE( 61 angle::CallCapture CaptureCopyTexture3DANGLE(const State &glState, 73 angle::CallCapture CaptureCopySubTexture3DANGLE(const State &glState, 96 angle::CallCapture CaptureBlitFramebufferANGLE(const State &glState, 110 angle::CallCapture CaptureRenderbufferStorageMultisampleANGLE(const State &glState, 119 angle::CallCapture CaptureGetTexImageANGLE(const State &glState, 126 angle::CallCapture CaptureGetCompressedTexImageANGLE(const State &glState, [all …]
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/ |
D | mtl_format_table_autogen.mm | 21 using namespace angle; 28 angle::FormatID Format::MetalToAngleFormatID(MTLPixelFormat formatMtl) 34 return angle::FormatID::A8_UNORM; 36 return angle::FormatID::B10G10R10A2_UNORM; 38 return angle::FormatID::B8G8R8A8_UNORM; 40 return angle::FormatID::B8G8R8A8_UNORM_SRGB; 42 return angle::FormatID::D32_FLOAT; 44 return angle::FormatID::D32_FLOAT_S8X24_UINT; 46 return angle::FormatID::NONE; 48 return angle::FormatID::R10G10B10A2_UINT; [all …]
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/third_party/skia/third_party/externals/angle2/include/platform/ |
D | FrontendFeatures.h | 15 namespace angle 18 struct FrontendFeatures : angle::FeatureSetBase 26 angle::Feature loseContextOnOutOfMemory = { 27 "lose_context_on_out_of_memory", angle::FeatureCategory::FrontendWorkarounds, 34 angle::Feature disableProgramCachingForTransformFeedback = { 36 angle::FeatureCategory::FrontendWorkarounds, 39 angle::Feature scalarizeVecAndMatConstructorArgs = { 40 "scalarize_vec_and_mat_constructor_args", angle::FeatureCategory::FrontendWorkarounds, 45 angle::Feature disableProgramBinary = { 46 "disable_program_binary", angle::FeatureCategory::FrontendFeatures, [all …]
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
D | formatutils11.cpp | 211 const VertexFormat *GetVertexFormatInfo_FL_9_3(angle::FormatID vertexFormatID) in GetVertexFormatInfo_FL_9_3() 220 case angle::FormatID::R8_SSCALED: in GetVertexFormatInfo_FL_9_3() 226 case angle::FormatID::R8G8_SSCALED: in GetVertexFormatInfo_FL_9_3() 232 case angle::FormatID::R8G8B8_SSCALED: in GetVertexFormatInfo_FL_9_3() 238 case angle::FormatID::R8G8B8A8_SSCALED: in GetVertexFormatInfo_FL_9_3() 246 case angle::FormatID::R8_SNORM: in GetVertexFormatInfo_FL_9_3() 252 case angle::FormatID::R8G8_SNORM: in GetVertexFormatInfo_FL_9_3() 258 case angle::FormatID::R8G8B8_SNORM: in GetVertexFormatInfo_FL_9_3() 264 case angle::FormatID::R8G8B8A8_SNORM: in GetVertexFormatInfo_FL_9_3() 274 case angle::FormatID::R8_USCALED: in GetVertexFormatInfo_FL_9_3() [all …]
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
D | formatutils11.cpp | 211 const VertexFormat *GetVertexFormatInfo_FL_9_3(angle::FormatID vertexFormatID) in GetVertexFormatInfo_FL_9_3() 220 case angle::FormatID::R8_SSCALED: in GetVertexFormatInfo_FL_9_3() 226 case angle::FormatID::R8G8_SSCALED: in GetVertexFormatInfo_FL_9_3() 232 case angle::FormatID::R8G8B8_SSCALED: in GetVertexFormatInfo_FL_9_3() 238 case angle::FormatID::R8G8B8A8_SSCALED: in GetVertexFormatInfo_FL_9_3() 246 case angle::FormatID::R8_SNORM: in GetVertexFormatInfo_FL_9_3() 252 case angle::FormatID::R8G8_SNORM: in GetVertexFormatInfo_FL_9_3() 258 case angle::FormatID::R8G8B8_SNORM: in GetVertexFormatInfo_FL_9_3() 264 case angle::FormatID::R8G8B8A8_SNORM: in GetVertexFormatInfo_FL_9_3() 274 case angle::FormatID::R8_USCALED: in GetVertexFormatInfo_FL_9_3() [all …]
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