Searched refs:applyMatrix (Results 1 – 3 of 3) sorted by relevance
19 skvm::Coord newLocal = this->applyMatrix(b, matrices.localToDevice(), local, uniforms); in onProgram()25 skvm::Coord SkTransformShader::applyMatrix( in applyMatrix() function in SkTransformShader
30 skvm::Coord applyMatrix(
711 upperLocal = coordShader->applyMatrix(p, upperInv, origLocal, uniforms); in makeProgram()