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Searched refs:applyMatrix (Results 1 – 3 of 3) sorted by relevance

/third_party/skia/src/shaders/
DSkTransformShader.cpp19 skvm::Coord newLocal = this->applyMatrix(b, matrices.localToDevice(), local, uniforms); in onProgram()
25 skvm::Coord SkTransformShader::applyMatrix( in applyMatrix() function in SkTransformShader
DSkTransformShader.h30 skvm::Coord applyMatrix(
DSkImageShader.cpp711 upperLocal = coordShader->applyMatrix(p, upperInv, origLocal, uniforms); in makeProgram()