Searched refs:apply_perspective_to_coordinates (Results 1 – 2 of 2) sorted by relevance
328 static void apply_perspective_to_coordinates(const SkMatrix& inversePerspectiveMatrix, in apply_perspective_to_coordinates() function370 apply_perspective_to_coordinates(perspectiveRemover, function); in linearCode()383 apply_perspective_to_coordinates(perspectiveRemover, function); in radialCode()418 apply_perspective_to_coordinates(perspectiveRemover, function); in twoPointConicalCode()