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Searched refs:assign_list (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/compiler/glsl/
Dopt_dead_code.cpp91 if (!entry->assign_list.is_empty()) { in do_dead_code()
100 while (!entry->assign_list.is_empty()) { in do_dead_code()
103 entry->assign_list.get_head_raw(), link); in do_dead_code()
119 if (entry->assign_list.is_empty()) { in do_dead_code()
Dir_variable_refcount.cpp51 while ((n = ivre->assign_list.pop_head()) != NULL) { in free_entry()
147 entry->assign_list.push_head(&assignment_entry->link); in visit_leave()
Dir_variable_refcount.h56 exec_list assign_list; variable