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Searched refs:atlasBounds (Results 1 – 1 of 1) sorted by relevance

/third_party/skia/src/gpu/ops/
DAtlasInstancedHelper.cpp66 GrGLSLVarying atlasBounds(kFloat4_GrSLType); in injectShaderCode() local
67 args.fVaryingHandler->addVarying("atlasbounds", &atlasBounds, in injectShaderCode()
72 %s = atlasBounds * %s.xyxy;)", atlasBounds.vsOut(), atlasAdjustName); in injectShaderCode()
80 atlasCoverage = )", atlasCoord.fsIn(), atlasBounds.fsIn()); in injectShaderCode()