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Searched refs:atlasCoord (Results 1 – 1 of 1) sorted by relevance

/third_party/skia/src/gpu/ops/
DAtlasInstancedHelper.cpp45 GrGLSLVarying atlasCoord(kFloat2_GrSLType); in injectShaderCode() local
46 args.fVaryingHandler->addVarying("atlasCoord", &atlasCoord); in injectShaderCode()
63 %s = atlasCoord * %s;)", devCoord.c_str(), atlasCoord.vsOut(), atlasAdjustName); in injectShaderCode()
80 atlasCoverage = )", atlasCoord.fsIn(), atlasBounds.fsIn()); in injectShaderCode()
86 args.fFragBuilder->appendTextureLookup(args.fTexSamplers[0], atlasCoord.fsIn()); in injectShaderCode()