/third_party/skia/third_party/externals/oboe/src/flowgraph/resampler/ |
D | KaiserWindow.h | 37 double setStopBandAttenuation(double attenuation) { in setStopBandAttenuation() argument 39 if (attenuation > 50) { in setStopBandAttenuation() 40 beta = 0.1102 * (attenuation - 8.7); in setStopBandAttenuation() 41 } else if (attenuation >= 21) { in setStopBandAttenuation() 42 double a21 = attenuation - 21; in setStopBandAttenuation()
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D | HyperbolicCosineWindow.h | 41 double setStopBandAttenuation(double attenuation) { in setStopBandAttenuation() argument 42 double alpha = ((-325.1e-6 * attenuation + 0.1677) * attenuation) - 3.149; in setStopBandAttenuation()
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/third_party/mesa3d/src/mesa/tnl/ |
D | t_vb_lighttmp.h | 118 GLfloat attenuation; in TAG() local 127 attenuation = light->_VP_inf_spot_attenuation; in TAG() 141 attenuation = 1.0F / (lu->ConstantAttenuation + d * in TAG() 154 attenuation *= spot; in TAG() 159 if (attenuation < 1e-3F) in TAG() 167 ACC_SCALE_SCALAR_3V(sum[0], attenuation, light->_MatAmbient[0]); in TAG() 178 ACC_SCALE_SCALAR_3V( sum[1], attenuation, light->_MatAmbient[1]); in TAG() 187 ACC_SCALE_SCALAR_3V(sum[side], attenuation, contrib ); in TAG() 212 spec_coef *= attenuation; in TAG() 298 GLfloat attenuation; in TAG() local [all …]
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/third_party/mesa3d/src/mesa/main/ |
D | rastpos.c | 161 GLfloat attenuation = 1.0; in shade_rastpos() local 169 attenuation = light->_VP_inf_spot_attenuation; in shade_rastpos() 186 attenuation = 1.0F / (lu->ConstantAttenuation + d * in shade_rastpos() 198 attenuation *= spot; in shade_rastpos() 203 if (attenuation < 1e-3F) in shade_rastpos() 209 ACC_SCALE_SCALAR_3V(diffuseColor, attenuation, light->_MatAmbient[0]); in shade_rastpos() 263 ACC_SCALE_SCALAR_3V( diffuseColor, attenuation, diffuseContrib ); in shade_rastpos() 264 ACC_SCALE_SCALAR_3V( specularColor, attenuation, specularContrib ); in shade_rastpos()
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D | ffvertex_prog.c | 942 struct ureg attenuation = register_param3(p, STATE_LIGHT, i, in calculate_light_attenuation() local 958 emit_op2(p, OPCODE_POW, spot, 0, spot, swizzle1(attenuation, W)); in calculate_light_attenuation() 977 emit_op2(p, OPCODE_DP3, dist, 0, attenuation, dist); in calculate_light_attenuation()
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/third_party/skia/third_party/externals/opengl-registry/extensions/SGIX/ |
D | SGIX_spotlight_cutoff.txt | 30 spotlight attenuation is transitioned smoothly to zero. The extension 85 When d_rli<=c_rli, the spotlight attenuation transitions smoothly to 114 When d_rli<=c_rli, the spotlight attenuation transitions smoothly to
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D | SGIX_fragment_specular_lighting.txt | 257 + Atten_i*SpotL_i*{ distance/spot light attenuation 284 half angle vector, and attenuation factor in a manner similar to that used 459 for the special value 180), or if a negative attenuation factor is
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/third_party/openGLES/extensions/SGIX/ |
D | SGIX_spotlight_cutoff.txt | 30 spotlight attenuation is transitioned smoothly to zero. The extension 85 When d_rli<=c_rli, the spotlight attenuation transitions smoothly to 114 When d_rli<=c_rli, the spotlight attenuation transitions smoothly to
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D | SGIX_fragment_specular_lighting.txt | 257 + Atten_i*SpotL_i*{ distance/spot light attenuation 284 half angle vector, and attenuation factor in a manner similar to that used 459 for the special value 180), or if a negative attenuation factor is
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/third_party/skia/third_party/externals/opengl-registry/extensions/ARB/ |
D | ARB_point_parameters.txt | 53 affected by distance attenuation. When distance attenuation has an 191 The point size is multiplied with a distance attenuation factor 223 The distance attenuation function coefficients, 'a', 'b', and 'c', 342 attenuation
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D | ARB_point_sprite.txt | 176 * How does this extension interact with the point size attenuation 300 three floating-point values specifying the distance attenuation
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/third_party/openGLES/extensions/ARB/ |
D | ARB_point_parameters.txt | 63 affected by distance attenuation. When distance attenuation has an 201 The point size is multiplied with a distance attenuation factor 233 The distance attenuation function coefficients, 'a', 'b', and 'c', 352 attenuation
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D | ARB_point_sprite.txt | 186 * How does this extension interact with the point size attenuation 310 three floating-point values specifying the distance attenuation
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/third_party/skia/third_party/externals/opengl-registry/extensions/EXT/ |
D | EXT_point_parameters.txt | 34 distance attenuation. When distance attenuation has an effect, the final 158 distance attenuation factor. 172 The distance attenuation function coefficients, namely a, b, and c in:
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D | EXT_light_texture.txt | 204 the attenuation term att_i from equation (2.4) is subsituted with 207 lighting equation is augmented with an additional attenuation term 347 the attenuation multiplier term SHADOW_ATTENUATION_EXT. All discussion 348 of this attenuation term is void.
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D | EXT_fragment_lighting.txt | 118 extension to allow textures to be bound to the attenuation 386 + Atten_i*SpotL_i*{ distance/spot light attenuation 417 half angle vector, and attenuation factor in a manner similar to that 589 for the special value 180), or if a negative attenuation factor is
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/third_party/openGLES/extensions/EXT/ |
D | EXT_point_parameters.txt | 34 distance attenuation. When distance attenuation has an effect, the final 158 distance attenuation factor. 172 The distance attenuation function coefficients, namely a, b, and c in:
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D | EXT_light_texture.txt | 204 the attenuation term att_i from equation (2.4) is subsituted with 207 lighting equation is augmented with an additional attenuation term 347 the attenuation multiplier term SHADOW_ATTENUATION_EXT. All discussion 348 of this attenuation term is void.
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D | EXT_fragment_lighting.txt | 118 extension to allow textures to be bound to the attenuation 386 + Atten_i*SpotL_i*{ distance/spot light attenuation 417 half angle vector, and attenuation factor in a manner similar to that 589 for the special value 180), or if a negative attenuation factor is
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/third_party/mesa3d/docs/relnotes/ |
D | 7.0.rst | 44 - Fixed point size attenuation problem (bug 11042)
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D | 6.4.rst | 54 - fixed a number of point size attenuation/fade bugs
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/third_party/skia/third_party/externals/opengl-registry/extensions/APPLE/ |
D | APPLE_specular_vector.txt | 48 spotlight, attenuation, local viewer, and direction/positional
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/third_party/openGLES/extensions/APPLE/ |
D | APPLE_specular_vector.txt | 48 spotlight, attenuation, local viewer, and direction/positional
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/third_party/skia/third_party/externals/opengl-registry/extensions/OES/ |
D | OES_point_sprite.txt | 148 * How does this extension interact with the point size attenuation 264 three floating-point values specifying the distance attenuation
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/third_party/openGLES/extensions/OES/ |
D | OES_point_sprite.txt | 158 * How does this extension interact with the point size attenuation 274 three floating-point values specifying the distance attenuation
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