Searched refs:attr_default (Results 1 – 3 of 3) sorted by relevance
/third_party/skia/modules/svg/include/ |
D | SkSVGNode.h | 187 #define _SVG_ATTR_SETTERS(attr_name, attr_type, attr_default, set_cp, set_mv) \ argument 203 #define SVG_ATTR(attr_name, attr_type, attr_default) \ argument 205 attr_type f##attr_name = attr_default; \ 209 attr_name, attr_type, attr_default, \ 219 attr_name, attr_type, attr_default, \
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/third_party/skia/experimental/skrive/include/ |
D | SkRive.h | 29 #define ACTOR_ATTR(attr_name, attr_type, attr_default) \ argument 31 attr_type f##attr_name = attr_default; \
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/third_party/skia/third_party/externals/spirv-cross/ |
D | spirv_cross_c.cpp | 2511 MSLShaderInput attr_default; in spvc_msl_vertex_attribute_init() local 2512 attr->location = attr_default.location; in spvc_msl_vertex_attribute_init() 2513 attr->format = static_cast<spvc_msl_vertex_format>(attr_default.format); in spvc_msl_vertex_attribute_init() 2514 attr->builtin = static_cast<SpvBuiltIn>(attr_default.builtin); in spvc_msl_vertex_attribute_init()
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