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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/
DVertexArray.cpp63 size_t attribIndex, in setAttribBinding() argument
66 ASSERT(attribIndex < MAX_VERTEX_ATTRIBS && newBindingIndex < MAX_VERTEX_ATTRIB_BINDINGS); in setAttribBinding()
68 VertexAttribute &attrib = mVertexAttributes[attribIndex]; in setAttribBinding()
77 ASSERT(oldBinding.getBoundAttributesMask().test(attribIndex) && in setAttribBinding()
78 !newBinding.getBoundAttributesMask().test(attribIndex)); in setAttribBinding()
80 oldBinding.resetBoundAttribute(attribIndex); in setAttribBinding()
81 newBinding.setBoundAttribute(attribIndex); in setAttribBinding()
92 mCachedMappedArrayBuffers.set(attribIndex, isMapped); in setAttribBinding()
93 mCachedEnabledMappedArrayBuffers.set(attribIndex, isMapped && attrib.enabled); in setAttribBinding()
106 for (size_t attribIndex = 0; attribIndex < maxAttribBindings; ++attribIndex) in VertexArray() local
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DVertexArray.h48 const VertexAttribute &getVertexAttribute(size_t attribIndex) const in getVertexAttribute() argument
50 return mVertexAttributes[attribIndex]; in getVertexAttribute()
57 const VertexBinding &getBindingFromAttribIndex(size_t attribIndex) const in getBindingFromAttribIndex() argument
59 return mVertexBindings[mVertexAttributes[attribIndex].bindingIndex]; in getBindingFromAttribIndex()
61 size_t getBindingIndexFromAttribIndex(size_t attribIndex) const in getBindingIndexFromAttribIndex() argument
63 return mVertexAttributes[attribIndex].bindingIndex; in getBindingIndexFromAttribIndex()
66 void setAttribBinding(const Context *context, size_t attribIndex, GLuint newBindingIndex);
172 const VertexAttribute &getVertexAttribute(size_t attribIndex) const;
173 const VertexBinding &getBindingFromAttribIndex(size_t attribIndex) const in getBindingFromAttribIndex() argument
175 return mState.getBindingFromAttribIndex(attribIndex); in getBindingFromAttribIndex()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/
DVertexArray.cpp61 size_t attribIndex, in setAttribBinding() argument
64 ASSERT(attribIndex < MAX_VERTEX_ATTRIBS && newBindingIndex < MAX_VERTEX_ATTRIB_BINDINGS); in setAttribBinding()
66 VertexAttribute &attrib = mVertexAttributes[attribIndex]; in setAttribBinding()
75 ASSERT(oldBinding.getBoundAttributesMask().test(attribIndex) && in setAttribBinding()
76 !newBinding.getBoundAttributesMask().test(attribIndex)); in setAttribBinding()
78 oldBinding.resetBoundAttribute(attribIndex); in setAttribBinding()
79 newBinding.setBoundAttribute(attribIndex); in setAttribBinding()
90 mCachedMappedArrayBuffers.set(attribIndex, isMapped); in setAttribBinding()
91 mEnabledAttributesMask.set(attribIndex, attrib.enabled); in setAttribBinding()
92 updateCachedMutableOrNonPersistentArrayBuffers(attribIndex); in setAttribBinding()
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DVertexArray.h50 const VertexAttribute &getVertexAttribute(size_t attribIndex) const in getVertexAttribute() argument
52 return mVertexAttributes[attribIndex]; in getVertexAttribute()
59 const VertexBinding &getBindingFromAttribIndex(size_t attribIndex) const in getBindingFromAttribIndex() argument
61 return mVertexBindings[mVertexAttributes[attribIndex].bindingIndex]; in getBindingFromAttribIndex()
63 size_t getBindingIndexFromAttribIndex(size_t attribIndex) const in getBindingIndexFromAttribIndex() argument
65 return mVertexAttributes[attribIndex].bindingIndex; in getBindingIndexFromAttribIndex()
68 void setAttribBinding(const Context *context, size_t attribIndex, GLuint newBindingIndex);
200 const VertexAttribute &getVertexAttribute(size_t attribIndex) const;
201 const VertexBinding &getBindingFromAttribIndex(size_t attribIndex) const in getBindingFromAttribIndex() argument
203 return mState.getBindingFromAttribIndex(attribIndex); in getBindingFromAttribIndex()
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DVertexArrayGL.cpp42 bool IsVertexAttribPointerSupported(size_t attribIndex, const VertexAttribute &attrib) in IsVertexAttribPointerSupported() argument
44 return (attribIndex == attrib.bindingIndex && attrib.relativeOffset == 0); in IsVertexAttribPointerSupported()
397 void VertexArrayGL::updateAttribEnabled(size_t attribIndex) in updateAttribEnabled() argument
399 const bool enabled = mState.getVertexAttribute(attribIndex).enabled & in updateAttribEnabled()
400 mProgramActiveAttribLocationsMask.test(attribIndex); in updateAttribEnabled()
401 if (mAppliedAttributes[attribIndex].enabled == enabled) in updateAttribEnabled()
408 mFunctions->enableVertexAttribArray(static_cast<GLuint>(attribIndex)); in updateAttribEnabled()
412 mFunctions->disableVertexAttribArray(static_cast<GLuint>(attribIndex)); in updateAttribEnabled()
415 mAppliedAttributes[attribIndex].enabled = enabled; in updateAttribEnabled()
418 void VertexArrayGL::updateAttribPointer(const gl::Context *context, size_t attribIndex) in updateAttribPointer() argument
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DVertexArrayGL.h94 size_t attribIndex,
100 void updateAttribEnabled(size_t attribIndex);
101 void updateAttribPointer(const gl::Context *context, size_t attribIndex);
105 void updateAttribFormat(size_t attribIndex);
106 void updateAttribBinding(size_t attribIndex);
112 void callVertexAttribPointer(GLuint attribIndex,
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DVertexArrayVk.cpp285 for (size_t attribIndex : activeAttribs) in handleLineLoopIndirectDraw() local
287 const gl::VertexAttribute &attrib = attribs[attribIndex]; in handleLineLoopIndirectDraw()
289 VkDeviceSize bufSize = this->getCurrentArrayBuffers()[attribIndex]->getSize(); in handleLineLoopIndirectDraw()
371 size_t attribIndex, in convertVertexBufferGPU() argument
421 size_t attribIndex, in convertVertexBufferCPU() argument
448 &mCurrentArrayBuffers[attribIndex], &conversion->lastAllocationOffset, 1)); in convertVertexBufferCPU()
515 for (size_t attribIndex : bindings[INDEX].getBoundAttributesMask()) \ in syncState()
517 ANGLE_TRY(syncDirtyAttrib(contextVk, attribs[attribIndex], bindings[INDEX], \ in syncState()
518 attribIndex, false)); \ in syncState()
547 size_t attribIndex) in setDefaultPackedInput() argument
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DVertexArrayVk.h38 size_t attribIndex,
113 angle::Result setDefaultPackedInput(ContextVk *contextVk, size_t attribIndex);
118 size_t attribIndex,
126 size_t attribIndex,
135 size_t attribIndex,
/third_party/flutter/skia/third_party/externals/angle2/src/tests/gl_tests/
DD3D11InputLayoutCacheTest.cpp40 for (unsigned int attribIndex = 0; attribIndex < attribCount; ++attribIndex) in makeProgramWithAttribCount() local
42 strstr << "attribute float a" << attribIndex << ";" << std::endl; in makeProgramWithAttribCount()
47 for (unsigned int attribIndex = 0; attribIndex < attribCount; ++attribIndex) in makeProgramWithAttribCount() local
49 strstr << " v += a" << attribIndex << ";" << std::endl; in makeProgramWithAttribCount()
101 for (unsigned int attribIndex = 0; attribIndex < attribCount; ++attribIndex) in TEST_P() local
104 attribNameStr << "a" << attribIndex; in TEST_P()
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
DD3D11InputLayoutCacheTest.cpp40 for (unsigned int attribIndex = 0; attribIndex < attribCount; ++attribIndex) in makeProgramWithAttribCount() local
42 strstr << "attribute float a" << attribIndex << ";" << std::endl; in makeProgramWithAttribCount()
47 for (unsigned int attribIndex = 0; attribIndex < attribCount; ++attribIndex) in makeProgramWithAttribCount() local
49 strstr << " v += a" << attribIndex << ";" << std::endl; in makeProgramWithAttribCount()
101 for (unsigned int attribIndex = 0; attribIndex < attribCount; ++attribIndex) in TEST_P() local
104 attribNameStr << "a" << attribIndex; in TEST_P()
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DVertexArrayVk.cpp238 size_t attribIndex, in convertVertexBufferGPU() argument
284 size_t attribIndex, in convertVertexBufferCPU() argument
309 &mCurrentArrayBuffers[attribIndex], in convertVertexBufferCPU()
381 for (size_t attribIndex : bindings[INDEX].getBoundAttributesMask()) \ in syncState()
384 syncDirtyAttrib(contextVk, attribs[attribIndex], bindings[INDEX], attribIndex)); \ in syncState()
412 ANGLE_INLINE void VertexArrayVk::setDefaultPackedInput(ContextVk *contextVk, size_t attribIndex) in setDefaultPackedInput() argument
416 glState.getVertexAttribCurrentValues()[attribIndex]; in setDefaultPackedInput()
420 contextVk->onVertexAttributeChange(attribIndex, 0, 0, format, 0); in setDefaultPackedInput()
426 size_t attribIndex) in syncDirtyAttrib() argument
455 ANGLE_TRY(convertVertexBufferGPU(contextVk, bufferVk, binding, attribIndex, in syncDirtyAttrib()
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DVertexArrayVk.h36 size_t attribIndex,
91 void setDefaultPackedInput(ContextVk *contextVk, size_t attribIndex);
96 size_t attribIndex,
103 size_t attribIndex,
111 size_t attribIndex);
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DVertexArrayGL.cpp53 bool IsVertexAttribPointerSupported(size_t attribIndex, const VertexAttribute &attrib) in IsVertexAttribPointerSupported() argument
55 return (attribIndex == attrib.bindingIndex && attrib.relativeOffset == 0); in IsVertexAttribPointerSupported()
220 for (auto attribIndex : candidateAttributesMask) in syncDrawState() local
223 if (mForcedStreamingAttributesFirstOffsets[attribIndex] != first) in syncDrawState()
225 updatedStreamingAttribsMask.set(attribIndex); in syncDrawState()
226 mForcedStreamingAttributesForDrawArraysInstancedMask.set(attribIndex); in syncDrawState()
227 mForcedStreamingAttributesFirstOffsets[attribIndex] = first; in syncDrawState()
622 angle::Result VertexArrayGL::updateAttribEnabled(const gl::Context *context, size_t attribIndex) in updateAttribEnabled() argument
624 const bool enabled = mState.getVertexAttribute(attribIndex).enabled && in updateAttribEnabled()
625 mProgramActiveAttribLocationsMask.test(attribIndex); in updateAttribEnabled()
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DVertexArrayGL.h101 size_t attribIndex,
107 angle::Result updateAttribEnabled(const gl::Context *context, size_t attribIndex);
108 angle::Result updateAttribPointer(const gl::Context *context, size_t attribIndex);
112 angle::Result updateAttribFormat(const gl::Context *context, size_t attribIndex);
113 angle::Result updateAttribBinding(const gl::Context *context, size_t attribIndex);
120 GLuint attribIndex,
DContextGL.cpp369 for (GLuint attribIndex = 0; attribIndex < gl::MAX_VERTEX_ATTRIBS; attribIndex++) in updateAttributesForBaseInstance() local
371 const gl::VertexAttribute &attrib = attribs[attribIndex]; in updateAttributesForBaseInstance()
373 if (executable->isAttribLocationActive(attribIndex) && binding.getDivisor() != 0) in updateAttributesForBaseInstance()
375 attribToUpdateMask.set(attribIndex); in updateAttributesForBaseInstance()
388 functions->vertexAttribIPointer(attribIndex, attrib.format->channelCount, in updateAttributesForBaseInstance()
394 functions->vertexAttribPointer(attribIndex, attrib.format->channelCount, in updateAttributesForBaseInstance()
409 for (size_t attribIndex : attribMask) in resetUpdatedAttributes() local
412 mState.getVertexArray()->getVertexAttributes()[attribIndex]; in resetUpdatedAttributes()
420 functions->vertexAttribIPointer(static_cast<GLuint>(attribIndex), in resetUpdatedAttributes()
428 static_cast<GLuint>(attribIndex), attrib.format->channelCount, in resetUpdatedAttributes()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/
DVertexArrayMtl.mm523 for (size_t attribIndex : clientAttribs)
525 const gl::VertexAttribute &attrib = attribs[attribIndex];
558 mCurrentArrayBuffers[attribIndex] = nullptr;
559 mCurrentArrayInlineDataPointers[attribIndex] = src;
560 mCurrentArrayInlineDataSizes[attribIndex] = bytesIntendedToUse;
561 mCurrentArrayBufferOffsets[attribIndex] = 0;
562 mCurrentArrayBufferFormats[attribIndex] = &format;
563 mCurrentArrayBufferStrides[attribIndex] = binding.getStride();
579 mCurrentArrayBufferFormats[attribIndex] = &streamFormat;
580 mCurrentArrayBufferStrides[attribIndex] = convertedStride;
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DVertexArrayMtl.h80 size_t attribIndex);
104 size_t attribIndex,
110 size_t attribIndex,
118 size_t attribIndex,
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
DInputLayoutCache.cpp152 for (size_t attribIndex : state.getProgramExecutable()->getActiveAttribLocationsMask()) in getInputLayout() local
156 GLenum glslElementType = GetGLSLAttributeType(shaderAttributes, attribIndex); in getInputLayout()
158 const auto &attrib = attribs[attribIndex]; in getInputLayout()
160 int d3dSemantic = locationToSemantic[attribIndex]; in getInputLayout()
163 state.getVertexAttribCurrentValue(static_cast<unsigned int>(attribIndex)); in getInputLayout()
212 for (size_t attribIndex = 0; attribIndex < currentAttributes.size(); ++attribIndex) in createInputLayout() local
214 const auto &attrib = *currentAttributes[attribIndex]; in createInputLayout()
215 const int sortedIndex = sortedSemanticIndices[attribIndex]; in createInputLayout()
229 inputElement->InputSlot = static_cast<UINT>(attribIndex); in createInputLayout()
DVertexArray11.cpp110 for (size_t attribIndex : attributesToUpdate) in syncState() local
112 updateVertexAttribStorage(context, stateManager, attribIndex); in syncState()
217 size_t attribIndex) in updateVertexAttribStorage() argument
219 const gl::VertexAttribute &attrib = mState.getVertexAttribute(attribIndex); in updateVertexAttribStorage()
220 const gl::VertexBinding &binding = mState.getBindingFromAttribIndex(attribIndex); in updateVertexAttribStorage()
225 mAttribsToTranslate.set(attribIndex, newStorageType != VertexStorageType::DYNAMIC); in updateVertexAttribStorage()
227 if (mAttributeStorageTypes[attribIndex] == newStorageType) in updateVertexAttribStorage()
230 mAttributeStorageTypes[attribIndex] = newStorageType; in updateVertexAttribStorage()
231 mDynamicAttribsMask.set(attribIndex, newStorageType == VertexStorageType::DYNAMIC); in updateVertexAttribStorage()
235 stateManager->invalidateCurrentValueAttrib(attribIndex); in updateVertexAttribStorage()
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
DInputLayoutCache.cpp152 for (size_t attribIndex : program->getActiveAttribLocationsMask()) in getInputLayout() local
156 GLenum glslElementType = GetGLSLAttributeType(shaderAttributes, attribIndex); in getInputLayout()
158 const auto &attrib = attribs[attribIndex]; in getInputLayout()
160 int d3dSemantic = locationToSemantic[attribIndex]; in getInputLayout()
163 state.getVertexAttribCurrentValue(static_cast<unsigned int>(attribIndex)); in getInputLayout()
212 for (size_t attribIndex = 0; attribIndex < currentAttributes.size(); ++attribIndex) in createInputLayout() local
214 const auto &attrib = *currentAttributes[attribIndex]; in createInputLayout()
215 const int sortedIndex = sortedSemanticIndices[attribIndex]; in createInputLayout()
229 inputElement->InputSlot = static_cast<UINT>(attribIndex); in createInputLayout()
DVertexArray11.cpp110 for (size_t attribIndex : attributesToUpdate) in syncState() local
112 updateVertexAttribStorage(context, stateManager, attribIndex); in syncState()
214 size_t attribIndex) in updateVertexAttribStorage() argument
216 const gl::VertexAttribute &attrib = mState.getVertexAttribute(attribIndex); in updateVertexAttribStorage()
217 const gl::VertexBinding &binding = mState.getBindingFromAttribIndex(attribIndex); in updateVertexAttribStorage()
222 mAttribsToTranslate.set(attribIndex, newStorageType != VertexStorageType::DYNAMIC); in updateVertexAttribStorage()
224 if (mAttributeStorageTypes[attribIndex] == newStorageType) in updateVertexAttribStorage()
227 mAttributeStorageTypes[attribIndex] = newStorageType; in updateVertexAttribStorage()
228 mDynamicAttribsMask.set(attribIndex, newStorageType == VertexStorageType::DYNAMIC); in updateVertexAttribStorage()
232 stateManager->invalidateCurrentValueAttrib(attribIndex); in updateVertexAttribStorage()
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DVertexDataManager.cpp261 for (size_t attribIndex = 0; attribIndex < vertexAttributes.size(); ++attribIndex) in prepareVertexData() local
264 if (!program->isAttribLocationActive(attribIndex)) in prepareVertexData()
267 const auto &attrib = vertexAttributes[attribIndex]; in prepareVertexData()
271 translatedAttribs->resize(attribIndex + 1); in prepareVertexData()
273 TranslatedAttribute *translated = &(*translatedAttribs)[attribIndex]; in prepareVertexData()
274 auto currentValueData = state.getVertexAttribCurrentValue(attribIndex); in prepareVertexData()
293 mDynamicAttribsMaskCache.set(attribIndex); in prepareVertexData()
301 ANGLE_TRY(storeCurrentValue(context, currentValueData, translated, attribIndex)); in prepareVertexData()
442 for (auto attribIndex : dynamicAttribsMask) in storeDynamicAttribs() local
444 const auto &dynamicAttrib = (*translatedAttribs)[attribIndex]; in storeDynamicAttribs()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DVertexDataManager.cpp259 for (size_t attribIndex = 0; attribIndex < vertexAttributes.size(); ++attribIndex) in prepareVertexData() local
262 if (!executable->isAttribLocationActive(attribIndex)) in prepareVertexData()
265 const auto &attrib = vertexAttributes[attribIndex]; in prepareVertexData()
269 translatedAttribs->resize(attribIndex + 1); in prepareVertexData()
271 TranslatedAttribute *translated = &(*translatedAttribs)[attribIndex]; in prepareVertexData()
272 auto currentValueData = state.getVertexAttribCurrentValue(attribIndex); in prepareVertexData()
291 mDynamicAttribsMaskCache.set(attribIndex); in prepareVertexData()
299 ANGLE_TRY(storeCurrentValue(context, currentValueData, translated, attribIndex)); in prepareVertexData()
442 for (auto attribIndex : dynamicAttribsMask) in storeDynamicAttribs() local
444 const auto &dynamicAttrib = (*translatedAttribs)[attribIndex]; in storeDynamicAttribs()
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/third_party/mesa3d/src/mesa/main/
Dvarray.h116 gl_vert_attrib attribIndex,
411 _mesa_VertexAttribFormat(GLuint attribIndex, GLint size, GLenum type,
415 _mesa_VertexArrayAttribFormat(GLuint vaobj, GLuint attribIndex, GLint size,
420 _mesa_VertexArrayVertexAttribFormatEXT(GLuint vaobj, GLuint attribIndex, GLint size,
425 _mesa_VertexAttribIFormat(GLuint attribIndex, GLint size, GLenum type,
429 _mesa_VertexArrayAttribIFormat(GLuint vaobj, GLuint attribIndex,
434 _mesa_VertexArrayVertexAttribIFormatEXT(GLuint vaobj, GLuint attribIndex,
439 _mesa_VertexAttribLFormat(GLuint attribIndex, GLint size, GLenum type,
443 _mesa_VertexArrayAttribLFormat(GLuint vaobj, GLuint attribIndex,
448 _mesa_VertexArrayVertexAttribLFormatEXT(GLuint vaobj, GLuint attribIndex,
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Dvarray.c163 gl_vert_attrib attribIndex, in _mesa_vertex_attrib_binding() argument
166 struct gl_array_attributes *array = &vao->VertexAttrib[attribIndex]; in _mesa_vertex_attrib_binding()
170 const GLbitfield array_bit = VERT_BIT(attribIndex); in _mesa_vertex_attrib_binding()
3347 vertex_attrib_format(GLuint attribIndex, GLint size, GLenum type, in vertex_attrib_format() argument
3384 if (attribIndex >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) { in vertex_attrib_format()
3388 func, attribIndex); in vertex_attrib_format()
3393 VERT_ATTRIB_GENERIC(attribIndex), in vertex_attrib_format()
3402 VERT_ATTRIB_GENERIC(attribIndex), size, type, in vertex_attrib_format()
3409 _mesa_VertexAttribFormat(GLuint attribIndex, GLint size, GLenum type, in _mesa_VertexAttribFormat() argument
3412 vertex_attrib_format(attribIndex, size, type, normalized, in _mesa_VertexAttribFormat()
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