Searched refs:availableFlags (Results 1 – 3 of 3) sorted by relevance
96 bool checkQueueFlags (VkQueueFlags availableFlags, const VkQueueFlags neededFlags) in checkQueueFlags() argument98 if ((availableFlags & (VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT)) != 0) in checkQueueFlags()99 availableFlags |= VK_QUEUE_TRANSFER_BIT; in checkQueueFlags()101 return (availableFlags & neededFlags) != 0; in checkQueueFlags()
291 bool checkQueueFlags (vk::VkQueueFlags availableFlags, const vk::VkQueueFlags neededFlags) in checkQueueFlags() argument293 if ((availableFlags & (vk::VK_QUEUE_GRAPHICS_BIT | vk::VK_QUEUE_COMPUTE_BIT)) != 0) in checkQueueFlags()294 availableFlags |= vk::VK_QUEUE_TRANSFER_BIT; in checkQueueFlags()296 return (availableFlags & neededFlags) != 0; in checkQueueFlags()
114 bool checkQueueFlags (vk::VkQueueFlags availableFlags, const vk::VkQueueFlags neededFlags) in checkQueueFlags() argument116 if ((availableFlags & (vk::VK_QUEUE_GRAPHICS_BIT | vk::VK_QUEUE_COMPUTE_BIT)) != 0) in checkQueueFlags()117 availableFlags |= vk::VK_QUEUE_TRANSFER_BIT; in checkQueueFlags()119 return (availableFlags & neededFlags) != 0; in checkQueueFlags()