Searched refs:bAllSubresourcesAtOnce (Results 1 – 1 of 1) sorted by relevance
256 …bool bAllSubresourcesAtOnce = CurrentState.AreAllSubresourcesSame() && DestinationState.AreAllSubr… in ProcessTransitioningResource() local263 UINT numSubresources = bAllSubresourcesAtOnce ? 1 : NumTotalSubresources; in ProcessTransitioningResource()267 …TransitionDesc.Transition.Subresource = bAllSubresourcesAtOnce ? D3D12_RESOURCE_BARRIER_ALL_SUBRES… in ProcessTransitioningResource()