Searched refs:bThreadSlcBufferFlag (Results 1 – 3 of 3) sorted by relevance
114 bool bThreadSlcBufferFlag; member
1001 if (pCtx->pCurDqLayer->bThreadSlcBufferFlag) { in InitOneSliceInThread()1032 if (pDqLayer->bThreadSlcBufferFlag) { in InitSliceThreadInfo()1087 pDqLayer->bThreadSlcBufferFlag = (pCtx->pSvcParam->iMultipleThreadIdc > 1 && in InitSliceInLayer()
374 if (m_EncContext.pCurDqLayer->bThreadSlcBufferFlag) { in SimulateEncodedOneSlice()