Searched refs:backbufferView (Results 1 – 6 of 6) sorted by relevance
129 DawnTextureView backbufferView; in frame() local131 backbufferView = dawnTextureCreateDefaultView(backbuffer); in frame()137 colorAttachment.attachment = backbufferView; in frame()163 dawnTextureViewRelease(backbufferView); in frame()
109 WGPUTextureView backbufferView = wgpuSwapChainGetCurrentTextureView(swapchain); in frame() local113 colorAttachment.view = backbufferView; in frame()139 wgpuTextureViewRelease(backbufferView); in frame()
272 wgpu::CommandBuffer createCommandBuffer(const wgpu::TextureView backbufferView, size_t i) { in createCommandBuffer() argument285 utils::ComboRenderPassDescriptor renderPass({backbufferView}, depthStencilView); in createCommandBuffer()311 wgpu::TextureView backbufferView = swapchain.GetCurrentTextureView(); in frame() local313 wgpu::CommandBuffer commandBuffer = createCommandBuffer(backbufferView, pingpong); in frame()
151 wgpu::TextureView backbufferView = swapchain.GetCurrentTextureView(); in frame() local160 utils::ComboRenderPassDescriptor renderPass({backbufferView}); in frame()
153 wgpu::TextureView backbufferView = swapchain.GetCurrentTextureView(); in frame() local154 utils::ComboRenderPassDescriptor renderPass({backbufferView}, depthStencilView); in frame()
266 wgpu::TextureView backbufferView = swapchain.GetCurrentTextureView(); in frame() local267 utils::ComboRenderPassDescriptor renderPass({backbufferView}, depthStencilView); in frame()