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/third_party/skia/third_party/externals/swiftshader/src/Reactor/
DEmulatedIntrinsics.cpp65 Pointer<Byte> baseBytePtr = base; in gather() local
73 auto el = Load(Pointer<EL>(&baseBytePtr[offset]), alignment, atomic, order); in gather()
89 Pointer<Byte> baseBytePtr = base; in scatter() local
96 Store(Extract(val, i), Pointer<EL>(&baseBytePtr[offset]), alignment, atomic, order); in scatter()