Searched refs:baseShift (Results 1 – 5 of 5) sorted by relevance
126 int baseShift = 0; in decompress_etc1() local128 for (int i = 0; i < 4; ++i, ++baseShift) { in decompress_etc1()137 int pixelIndex = ((low >> (baseShift+(j*4))) & 0x1) | in decompress_etc1()138 (low >> (baseShift+(j*4)+15) & 0x2); in decompress_etc1()
2855 var baseShift = 0;2869 baseShift = (base.height - base.depth) / 2 -2931 top = base.height - baseShift;2946 bottom = base.depth + baseShift;2966 base.depth + baseShift;2986 base.style.top = baseShift + "em";