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Searched refs:base_triangle_data (Results 1 – 3 of 3) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderQuads.cpp262 const float* base_triangle_data = (const float*)(&base_run.data[0]) + in iterate() local
276 if (!TessellationShaderUtils::isTriangleDefined(base_triangle_data, ref_triangle_data1) && in iterate()
277 !TessellationShaderUtils::isTriangleDefined(base_triangle_data, ref_triangle_data2)) in iterate()
DesextcTessellationShaderInvariance.cpp2811 …llationShaderInvarianceRule7Test::isTriangleDefinedInVertexDataSet(const float* base_triangle_data, in isTriangleDefinedInVertexDataSet() argument
2823 if (TessellationShaderUtils::isTriangleDefined(current_triangle_data, base_triangle_data)) in isTriangleDefinedInVertexDataSet()
2914 const float* base_triangle_data = in verifyResultData() local
2918 const float* base_triangle_vertex1 = base_triangle_data; in verifyResultData()
3111 if (!isTriangleDefinedInVertexDataSet(base_triangle_data, ref_iteration_vertex_data, in verifyResultData()
DesextcTessellationShaderInvariance.hpp548 bool isTriangleDefinedInVertexDataSet(const float* base_triangle_data, const float* vertex_data,