Searched refs:biasx (Results 1 – 2 of 2) sorted by relevance
1246 GLuint biasx = attr->Viewport.SubpixelPrecisionBias[0]; in _mesa_PopAttrib() local1248 _mesa_SubpixelPrecisionBiasNV(biasx, biasy); in _mesa_PopAttrib()
559 * arg = biasx | biasy<<4 | (dilation*4)<<8 | mode<<10