Searched refs:bicubicEffect (Results 1 – 2 of 2) sorted by relevance
22 const GrBicubicEffect& bicubicEffect = effect.cast<GrBicubicEffect>(); in GenKey() local23 b->add32(GrTextureDomain::GLDomain::DomainKey(bicubicEffect.domain())); in GenKey()24 uint32_t bidir = bicubicEffect.direction() == GrBicubicEffect::Direction::kXY ? 1 : 0; in GenKey()25 b->add32(bidir | (bicubicEffect.alphaType() << 1)); in GenKey()41 const GrBicubicEffect& bicubicEffect = args.fFp.cast<GrBicubicEffect>(); in emitCode() local81 if (bicubicEffect.direction() == GrBicubicEffect::Direction::kXY) { in emitCode()96 bicubicEffect.domain(), in emitCode()125 bicubicEffect.domain(), in emitCode()135 if (kPremul_SkAlphaType == bicubicEffect.alphaType()) { in emitCode()147 const GrBicubicEffect& bicubicEffect = processor.cast<GrBicubicEffect>(); in onSetData() local[all …]
31 const GrBicubicEffect& bicubicEffect = args.fFp.cast<GrBicubicEffect>(); in emitCode() local43 if (bicubicEffect.fDirection == GrBicubicEffect::Direction::kXY) { in emitCode()68 const char* d = bicubicEffect.fDirection == Direction::kX ? "x" : "y"; in emitCode()77 if (bicubicEffect.fDirection == Direction::kX) { in emitCode()90 switch (bicubicEffect.fClamp) { in emitCode()106 auto& bicubicEffect = fp.cast<GrBicubicEffect>(); in onSetData() local108 if (fKernel.B != bicubicEffect.fKernel.B || fKernel.C != bicubicEffect.fKernel.C) { in onSetData()109 fKernel = bicubicEffect.fKernel; in onSetData()