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Searched refs:bindInternal (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/src/gpu/gl/
DGrGLRenderTarget.h70 this->bindInternal(GR_GL_FRAMEBUFFER, useMultisampleFBO); in bind()
77 this->bindInternal(fboTarget, in bindForPixelOps()
101 void bindInternal(GrGLenum fboTarget, bool useMultisampleFBO);
DGrGLRenderTarget.cpp184 void GrGLRenderTarget::bindInternal(GrGLenum fboTarget, bool useMultisampleFBO) { in bindInternal() function in GrGLRenderTarget
274 this->bindInternal(GR_GL_READ_FRAMEBUFFER, true); in bindForResolve()
275 this->bindInternal(GR_GL_DRAW_FRAMEBUFFER, false); in bindForResolve()
279 this->bindInternal(GR_GL_READ_FRAMEBUFFER, false); in bindForResolve()
280 this->bindInternal(GR_GL_DRAW_FRAMEBUFFER, true); in bindForResolve()