Searched refs:bindInternal (Results 1 – 2 of 2) sorted by relevance
70 this->bindInternal(GR_GL_FRAMEBUFFER, useMultisampleFBO); in bind()77 this->bindInternal(fboTarget, in bindForPixelOps()101 void bindInternal(GrGLenum fboTarget, bool useMultisampleFBO);
184 void GrGLRenderTarget::bindInternal(GrGLenum fboTarget, bool useMultisampleFBO) { in bindInternal() function in GrGLRenderTarget274 this->bindInternal(GR_GL_READ_FRAMEBUFFER, true); in bindForResolve()275 this->bindInternal(GR_GL_DRAW_FRAMEBUFFER, false); in bindForResolve()279 this->bindInternal(GR_GL_READ_FRAMEBUFFER, false); in bindForResolve()280 this->bindInternal(GR_GL_DRAW_FRAMEBUFFER, true); in bindForResolve()