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Searched refs:blendFunc (Results 1 – 25 of 90) sorted by relevance

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/third_party/vk-gl-cts/modules/gles31/functional/
Des31fDrawBuffersIndexedTests.cpp169 , blendFunc (blendFunc_) in BlendState()
176 return (!enableBlend) && (!blendEq) && (!blendFunc) && (!colorMask); in isEmpty()
181 Maybe<Either<BlendFunc, SeparateBlendFunc> > blendFunc; member
221 if (blend.blendFunc) in setCommonBlendState()
223 const Either<BlendFunc, SeparateBlendFunc>& blendFunc = *blend.blendFunc; in setCommonBlendState() local
225 if (blendFunc.is<BlendFunc>()) in setCommonBlendState()
226 gl.blendFunc(blendFunc.get<BlendFunc>().src, blendFunc.get<BlendFunc>().dst); in setCommonBlendState()
227 else if (blendFunc.is<SeparateBlendFunc>()) in setCommonBlendState()
228 …rate(blendFunc.get<SeparateBlendFunc>().rgb.src, blendFunc.get<SeparateBlendFunc>().rgb.dst, blend… in setCommonBlendState()
265 if (blend.blendFunc) in setIndexedBlendState()
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/third_party/mesa3d/src/gallium/drivers/swr/rasterizer/jitter/
Dblend_jit.cpp581 Function* blendFunc = Function::Create( in Create() local
583 blendFunc->getParent()->setModuleIdentifier(blendFunc->getName()); in Create()
585 BasicBlock* entry = BasicBlock::Create(JM()->mContext, "entry", blendFunc); in Create()
590 auto argitr = blendFunc->arg_begin(); in Create()
864 JitManager::DumpToFile(blendFunc, ""); in Create()
883 passes.run(*blendFunc); in Create()
885 JitManager::DumpToFile(blendFunc, "optimized"); in Create()
887 return blendFunc; in Create()
/third_party/vk-gl-cts/external/openglcts/modules/glesext/draw_buffers_indexed/
DesextcDrawBuffersIndexedCoverage.cpp93 gl.blendFunc(GL_ONE, GL_ZERO); in iterate()
DesextcDrawBuffersIndexedBase.cpp325 gl.blendFunc(src, dst); in SetBlendFunc()
/third_party/vk-gl-cts/external/openglcts/modules/gl/
Dgl4cIndirectParametersTests.cpp435 gl.blendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); in draw()
631 gl.blendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); in draw()
/third_party/vk-gl-cts/modules/gles2/performance/
Des2pTextureCases.cpp211 gl.blendFunc(GL_ONE, GL_ONE); in setupRenderState()
Des2pStateChangeTests.cpp637 gl.blendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); in init()
639 gl.blendFunc(GL_ONE, GL_ONE); in init()
1511 gl.blendFunc(GL_CONSTANT_COLOR, GL_CONSTANT_COLOR); in init()
Des2pStateChangeCallTests.cpp416 blendFunc, in init()
Des2pTextureUploadTests.cpp193 gl.blendFunc (GL_ONE, GL_ONE); in init()
/third_party/vk-gl-cts/framework/opengl/wrapper/
DglwInitES20Direct.inl16 gl->blendFunc = &glBlendFunc;
DglwInitES30Direct.inl23 gl->blendFunc = &glBlendFunc;
DglwInitES20.inl16 gl->blendFunc = (glBlendFuncFunc) loader->get("glBlendFunc");
DglwInitES31Direct.inl27 gl->blendFunc = &glBlendFunc;
/third_party/vk-gl-cts/framework/opengl/
DgluES3PlusWrapperFuncs.inl27 dst->blendFunc = src.blendFunc;
/third_party/vk-gl-cts/modules/gles3/performance/
Des3pTextureCases.cpp238 gl.blendFunc(GL_ONE, GL_ONE); in setupRenderState()
Des3pStateChangeTests.cpp721 gl.blendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); in init()
723 gl.blendFunc(GL_ONE, GL_ONE); in init()
1595 gl.blendFunc(GL_CONSTANT_COLOR, GL_CONSTANT_COLOR); in init()
/third_party/glslang/Test/
D100.frag211 void blendFunc()
/third_party/vk-gl-cts/framework/opengl/simplereference/
DsglrGLContext.hpp140 virtual void blendFunc (deUint32 src, deUint32 dst);
DsglrContextWrapper.cpp331 m_curCtx->blendFunc(src, dst); in glBlendFunc()
DsglrContext.hpp128 virtual void blendFunc (deUint32 src, deUint32 dst) = DE_NULL;
/third_party/vk-gl-cts/modules/gles2/functional/
Des2fFlushFinishTests.cpp240 gl.blendFunc(GL_ONE, GL_ONE); in setupRenderState()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DContext_gles_2_0_autogen.h24 void blendFunc(GLenum sfactor, GLenum dfactor); \
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/
DContext_gles_2_0_autogen.h24 void blendFunc(GLenum sfactor, GLenum dfactor); \
/third_party/vk-gl-cts/modules/egl/
DteglRenderTests.cpp577 gl.blendFunc(GL_ONE, GL_ONE); in drawGLES2()
582 gl.blendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); in drawGLES2()
/third_party/vk-gl-cts/modules/gles3/functional/
Des3fFlushFinishTests.cpp260 gl.blendFunc(GL_ONE, GL_ONE); in setupRenderState()

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