Searched refs:blend_alpha (Results 1 – 9 of 9) sorted by relevance
334 unsigned blend_alpha = 0; /* least optimal, supports blending and exports alpha */ in ac_choose_spi_color_formats() local353 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_UINT16_ABGR; in ac_choose_spi_color_formats()355 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_SINT16_ABGR; in ac_choose_spi_color_formats()357 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_FP16_ABGR; in ac_choose_spi_color_formats()383 blend_alpha = V_028714_SPI_SHADER_32_AR; in ac_choose_spi_color_formats()385 blend = blend_alpha = V_028714_SPI_SHADER_32_AR; in ac_choose_spi_color_formats()391 blend_alpha = V_028714_SPI_SHADER_32_ABGR; in ac_choose_spi_color_formats()393 blend = blend_alpha = V_028714_SPI_SHADER_32_AR; in ac_choose_spi_color_formats()397 blend = blend_alpha = V_028714_SPI_SHADER_32_ABGR; in ac_choose_spi_color_formats()399 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_UINT16_ABGR; in ac_choose_spi_color_formats()[all …]
62 unsigned blend_alpha : 8; member
651 int blend_alpha = 0; in main() local738 blend_alpha = 1; in main()968 if (blend_alpha) { in main()
657 int blend_alpha = 0; in main() local745 blend_alpha = 1; in main()980 if (blend_alpha) { in main()
2326 LLVMValueRef blend_alpha; in generate_unswizzled_blend() local2704 …blend_alpha = lp_build_extract_broadcast(gallivm, blend_type, row_type, blend_color, lp_build_cons… in generate_unswizzled_blend()2926 has_alpha ? NULL : blend_alpha, in generate_unswizzled_blend()
270 -blend_alpha <hex> ..... blend colors against background color
273 -blend_alpha <hex> ..... blend colors against background color
2369 surf->spi_shader_col_format_blend_alpha = formats.blend_alpha; in si_choose_spi_color_formats()
436 return formats.blend_alpha; in radv_choose_spi_color_format()