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Searched refs:blend_input (Results 1 – 5 of 5) sorted by relevance

/third_party/mesa3d/src/panfrost/midgard/
Dmir_squeeze.c83 ctx->blend_input = find_or_allocate_temp(ctx, map, ctx->blend_input); in mir_squeeze_index()
Dmir.c77 if (ctx->blend_input == old) in mir_rewrite_index_dst()
78 ctx->blend_input = new; in mir_rewrite_index_dst()
101 if (ctx->blend_input == value) in mir_use_count()
Dmidgard_ra.c658 if (ctx->blend_input != ~0) { in allocate_registers()
659 assert(ctx->blend_input < ctx->temp_count); in allocate_registers()
660 l->solutions[ctx->blend_input] = 0; in allocate_registers()
Dcompiler.h250 unsigned blend_input; member
Dmidgard_compile.c1780 unsigned *input = offset ? &ctx->blend_src1 : &ctx->blend_input; in emit_intrinsic()
3066 ctx->blend_input = ~0; in midgard_compile_shader_nir()