Searched refs:blockMemeberName (Results 1 – 1 of 1) sorted by relevance
791 const std::string blockMemeberName = glu::parseVariableName(blockMemberPath.c_str()); in traverseShaderVariablePath() local795 …shader->getDefaultBlock().interfaceBlocks[interfaceNdx].variables[varNdx].name == blockMemeberName) in traverseShaderVariablePath()807 const std::string blockMemeberName = glu::parseVariableName(path.c_str()); in traverseShaderVariablePath() local812 …shader->getDefaultBlock().interfaceBlocks[interfaceNdx].variables[varNdx].name == blockMemeberName) in traverseShaderVariablePath()