Searched refs:brw_nir_apply_key (Results 1 – 7 of 7) sorted by relevance
/third_party/mesa3d/src/intel/compiler/ |
D | brw_nir.h | 151 void brw_nir_apply_key(nir_shader *nir,
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D | brw_vec4_tcs.cpp | 386 brw_nir_apply_key(nir, compiler, &key->base, 8, is_scalar); in brw_compile_tcs()
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D | brw_vec4_gs_visitor.cpp | 617 brw_nir_apply_key(nir, compiler, &key->base, 8, is_scalar); in brw_compile_gs()
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D | brw_shader.cpp | 1351 brw_nir_apply_key(nir, compiler, &key->base, 8, is_scalar); in brw_compile_tes()
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D | brw_nir.c | 1299 brw_nir_apply_key(nir_shader *nir, in brw_nir_apply_key() function
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D | brw_vec4.cpp | 2901 brw_nir_apply_key(nir, compiler, &key->base, 8, is_scalar); in brw_compile_vs()
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D | brw_fs.cpp | 9724 brw_nir_apply_key(nir, compiler, &key->base, max_subgroup_size, true); in brw_compile_fs() 10080 brw_nir_apply_key(shader, compiler, &key->base, dispatch_width, true); in compile_cs_to_nir() 10418 brw_nir_apply_key(shader, compiler, &key->base, max_dispatch_width, true); in compile_single_bs()
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