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Searched refs:brw_shader_reloc (Results 1 – 6 of 6) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/iris/
Diris_disk_cache.c121 prog_data->num_relocs * sizeof(struct brw_shader_reloc)); in iris_disk_cache_store()
202 struct brw_shader_reloc *relocs = in iris_disk_cache_retrieve()
203 ralloc_array(NULL, struct brw_shader_reloc, prog_data->num_relocs); in iris_disk_cache_retrieve()
205 prog_data->num_relocs * sizeof(struct brw_shader_reloc)); in iris_disk_cache_retrieve()
/third_party/mesa3d/src/intel/compiler/
Dbrw_compiler.h708 struct brw_shader_reloc { struct
784 const struct brw_shader_reloc *relocs;
Dbrw_eu.h140 struct brw_shader_reloc *relocs;
192 const struct brw_shader_reloc *brw_get_shader_relocs(struct brw_codegen *p,
Dbrw_eu.cpp366 const brw_shader_reloc *
Dbrw_eu_emit.c717 struct brw_shader_reloc, p->reloc_array_size); in brw_add_reloc()
720 p->relocs[p->num_relocs++] = (struct brw_shader_reloc) { in brw_add_reloc()
/third_party/mesa3d/src/intel/vulkan/
Danv_pipeline_cache.c51 VK_MULTIALLOC_DECL(&ma, struct brw_shader_reloc, prog_data_relocs, in anv_shader_bin_create()