Searched refs:buffer_was_bound (Results 1 – 2 of 2) sorted by relevance
52 this->buffer_was_bound = FALSE; in GstQSGTexture()62 this->buffer_was_bound = FALSE; in ~GstQSGTexture()87 this->buffer_was_bound = FALSE; in setBuffer()103 *was_bound = this->buffer_was_bound; in getBuffer()165 this->buffer_was_bound = TRUE; in bind()
52 gboolean buffer_was_bound; variable