Searched refs:bufid (Results 1 – 3 of 3) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/r600/sfn/ |
D | sfn_shader_base.cpp | 873 auto bufid = nir_src_as_const_value(instr->src[0]); in emit_load_ubo_vec4() local 894 if (bufid) { in emit_load_ubo_vec4() 896 1 + bufid->u32, nullptr, bim_none); in emit_load_ubo_vec4() 898 PValue bufid = from_nir(instr->src[0], 0, 0); in emit_load_ubo_vec4() local 900 1, bufid, bim_zero); in emit_load_ubo_vec4() 909 if (bufid) { in emit_load_ubo_vec4() 915 auto u = PValue(new UniformValue(512 + buf_offset->u32, cmp, bufid->u32 + 1)); in emit_load_ubo_vec4()
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D | sfn_shader_base.h | 166 bool load_uniform_indirect(nir_intrinsic_instr* instr, PValue addr, int offest, int bufid);
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/third_party/mesa3d/src/gallium/drivers/nouveau/nv50/ |
D | nv50_transfer.c | 503 unsigned bufid, in nv50_cb_bo_push() argument 517 PUSH_DATA (push, (offset << 6) | bufid); in nv50_cb_bo_push() 534 int s, bufid; in nv50_cb_push() local 548 bufid = s * 16 + i; in nv50_cb_push() 556 bufid, offset - cb->offset, words, data); in nv50_cb_push()
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