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Searched refs:buildEffectShader (Results 1 – 5 of 5) sorted by relevance

/third_party/skia/modules/skottie/src/effects/
DSkSLEffect.cpp102 this->node()->setShader(buildEffectShader()); in onSync()
105 sk_sp<SkShader> buildEffectShader() const { in buildEffectShader() function in skottie::internal::__anon800933140111::SkSLEffectAdapter
DBuldgeEffect.cpp100 sk_sp<SkShader> buildEffectShader() { in buildEffectShader() function in skottie::internal::__anon1b759faa0111::BulgeNode
127 fEffectShader = buildEffectShader(); in onRevalidate()
DSphereEffect.cpp193 sk_sp<SkShader> buildEffectShader(float selector) { in buildEffectShader() function in skottie::internal::__anon376b24fe0111::SphereNode
229 fSphereShader = this->buildEffectShader(1); in onRevalidate()
232 auto outside = this->buildEffectShader(-1); in onRevalidate()
DDisplacementMapEffect.cpp166 sk_sp<SkShader> buildEffectShader(sksg::InvalidationController* ic, const SkMatrix& ctm) { in buildEffectShader() function in skottie::internal::__anon2bcf4cae0111::DisplacementNode
244 fEffectShader = this->buildEffectShader(ic, ctm); in onRevalidate()
DFractalNoiseEffect.cpp287 sk_sp<SkShader> buildEffectShader() const { in buildEffectShader() function in skottie::internal::__anon15144e920111::FractalNoiseNode
307 fEffectShader = this->buildEffectShader(); in onRevalidate()