Searched refs:buildEffectShader (Results 1 – 5 of 5) sorted by relevance
102 this->node()->setShader(buildEffectShader()); in onSync()105 sk_sp<SkShader> buildEffectShader() const { in buildEffectShader() function in skottie::internal::__anon800933140111::SkSLEffectAdapter
100 sk_sp<SkShader> buildEffectShader() { in buildEffectShader() function in skottie::internal::__anon1b759faa0111::BulgeNode127 fEffectShader = buildEffectShader(); in onRevalidate()
193 sk_sp<SkShader> buildEffectShader(float selector) { in buildEffectShader() function in skottie::internal::__anon376b24fe0111::SphereNode229 fSphereShader = this->buildEffectShader(1); in onRevalidate()232 auto outside = this->buildEffectShader(-1); in onRevalidate()
166 sk_sp<SkShader> buildEffectShader(sksg::InvalidationController* ic, const SkMatrix& ctm) { in buildEffectShader() function in skottie::internal::__anon2bcf4cae0111::DisplacementNode244 fEffectShader = this->buildEffectShader(ic, ctm); in onRevalidate()
287 sk_sp<SkShader> buildEffectShader() const { in buildEffectShader() function in skottie::internal::__anon15144e920111::FractalNoiseNode307 fEffectShader = this->buildEffectShader(); in onRevalidate()