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Searched refs:builtInPoolAllocator (Results 1 – 1 of 1) sorted by relevance

/third_party/glslang/glslang/MachineIndependent/
DShaderLang.cpp451 TPoolAllocator* builtInPoolAllocator = new TPoolAllocator; in SetupBuiltinSymbolTable() local
452 SetThreadPoolAllocator(builtInPoolAllocator); in SetupBuiltinSymbolTable()
492 delete builtInPoolAllocator; in SetupBuiltinSymbolTable()