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Searched refs:cBias (Results 1 – 24 of 24) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/
DvktTextureFilteringTests.cpp207 tcu::Vec4 cBias, cScale; in Texture2DFilteringTestInstance() local
212 cBias = fmtInfoStencil.valueMin; in Texture2DFilteringTestInstance()
217 cBias = fmtInfo.valueMin; in Texture2DFilteringTestInstance()
232 const tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in Texture2DFilteringTestInstance()
233 const tcu::Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in Texture2DFilteringTestInstance()
250 …MODE_STENCIL), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in Texture2DFilteringTestInstance()
252 …(levelNdx, 0), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in Texture2DFilteringTestInstance()
423 tcu::Vec4 cBias, cScale; in TextureCubeFilteringTestInstance() local
428 cBias = fmtInfoStencil.valueMin; in TextureCubeFilteringTestInstance()
433 cBias = fmtInfo.valueMin; in TextureCubeFilteringTestInstance()
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DvktTextureShadowTests.cpp479 const tcu::Vec4 cBias = fmtInfo.valueMin; in TextureCubeShadowTestInstance() local
505 …]->getLevel(levelNdx, face), gradients[face][0]*cScale + cBias, gradients[face][1]*cScale + cBias); in TextureCubeShadowTestInstance()
519 …velNdx, face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in TextureCubeShadowTestInstance()
706 const tcu::Vec4 cBias = fmtInfo.valueMin; in Texture2DArrayShadowTestInstance() local
718 const tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in Texture2DArrayShadowTestInstance()
719 const tcu::Vec4 gMax = tcu::Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in Texture2DArrayShadowTestInstance()
732 …vel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in Texture2DArrayShadowTestInstance()
1135 const tcu::Vec4 cBias = fmtInfo.valueMin; in Texture1DArrayShadowTestInstance() local
1147 const tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in Texture1DArrayShadowTestInstance()
1148 const tcu::Vec4 gMax = tcu::Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in Texture1DArrayShadowTestInstance()
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DvktTextureFilteringExplicitLodTests.cpp1117 const Vec4 cBias = fmtInfo.valueMin; in generate() local
1122 const Vec4 gMin = Vec4(0.0f, 0.0f, 0.0f, 1.0f) * cScale + cBias; in generate()
1123 const Vec4 gMax = Vec4(1.0f, 1.0f, 1.0f, 0.0f) * cScale + cBias; in generate()
DvktTextureMipmapTests.cpp677 const tcu::Vec4& cBias = fmtInfo.lookupBias; in Texture3DMipmapTestInstance() local
691 tcu::clear(m_texture->getLevel(levelNdx, 0), tcu::RGBA(color).toVec()*cScale + cBias); in Texture3DMipmapTestInstance()
1475 const tcu::Vec4& cBias = fmtInfo.lookupBias; in Texture3DLodControlTestInstance() local
1489 tcu::clear(m_texture->getLevel(levelNdx, 0), tcu::RGBA(color).toVec()*cScale + cBias); in Texture3DLodControlTestInstance()
/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_shadow_lod/
DesextcTextureShadowLodFunctionsTest.cpp487 Vec4 cBias = fmtInfo.valueMin; in initTexture() local
495 Vec4 colorA = cBias + cScale * Vec4(fA, fB, fA, fB); in initTexture()
496 Vec4 colorB = cBias + cScale * Vec4(fB, fA, fB, fA); in initTexture()
522 Vec4 cBias = fmtInfo.valueMin; in initTexture() local
536 Vec4 colorA = cBias + cScale * Vec4(fA, fB, fA, fB); in initTexture()
537 Vec4 colorB = cBias + cScale * Vec4(fB, fA, fB, fA); in initTexture()
562 Vec4 cBias = fmtInfo.valueMin; in initTexture() local
563 Vec4 cCorner = cBias + cScale * 0.5f; in initTexture()
578 Vec4 colorA = cBias + cScale * f.swizzle(swzA[0], swzA[1], swzA[2], swzA[3]); in initTexture()
579 Vec4 colorB = cBias + cScale * f.swizzle(swzB[0], swzB[1], swzB[2], swzB[3]); in initTexture()
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/third_party/vk-gl-cts/modules/gles2/accuracy/
Des2aTextureFilteringTests.cpp147 tcu::Vec4 cBias = fmtInfo.valueMin; in init() local
153 tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init()
154 tcu::Vec4 gMax = tcu::Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init()
169 …vel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in init()
408 tcu::Vec4 cBias = fmtInfo.valueMin; in init() local
426 …elNdx, (tcu::CubeFace)face), gradients[face][0]*cScale + cBias, gradients[face][1]*cScale + cBias); in init()
441 …ubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in init()
/third_party/vk-gl-cts/modules/gles3/accuracy/
Des3aTextureFilteringTests.cpp137 tcu::Vec4 cBias = fmtInfo.valueMin; in init() local
143 tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init()
144 tcu::Vec4 gMax = tcu::Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init()
159 …vel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in init()
394 tcu::Vec4 cBias = fmtInfo.valueMin; in init() local
412 …elNdx, (tcu::CubeFace)face), gradients[face][0]*cScale + cBias, gradients[face][1]*cScale + cBias); in init()
427 …ubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in init()
/third_party/vk-gl-cts/modules/gles3/functional/
Des3fVertexTextureTests.cpp593 const Vec4 cBias = fmtInfo.valueMin; in init() local
599 const Vec4 gMin = Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init()
600 const Vec4 gMax = Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init()
615 …vel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in init()
902 const Vec4 cBias = fmtInfo.valueMin; in init() local
920 …elNdx, (tcu::CubeFace)face), gradients[face][0]*cScale + cBias, gradients[face][1]*cScale + cBias); in init()
935 …ubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in init()
1239 const Vec4 cBias = fmtInfo.valueMin; in init() local
1245 const Vec4 gMin = Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init()
1246 const Vec4 gMax = Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init()
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Des3fTextureFilteringTests.cpp198 const tcu::Vec4 cBias = fmtInfo.valueMin; in init() local
204 tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in init()
205 tcu::Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init()
220 …vel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in init()
478 tcu::Vec4 cBias = fmtInfo.valueMin; in init() local
496 …elNdx, (tcu::CubeFace)face), gradients[face][0]*cScale + cBias, gradients[face][1]*cScale + cBias); in init()
511 …ubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in init()
764 const tcu::Vec4 cBias = fmtInfo.valueMin; in init() local
789 …Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cScale + cBias; in init()
790 …Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cScale + cBias; in init()
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Des3fFboInvalidateTests.cpp467 const tcu::Vec4& cBias = colorFmtInfo.valueMin; in render() local
508 …atShader.setColor(*getCurrentContext(), flatShaderID, Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias); in render()
519 …atShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias); in render()
542 …atShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, 0.0f, 1.0f, 1.0f)*cScale + cBias); in render()
834 const tcu::Vec4& cBias = colorFmtInfo.valueMin; in render() local
871 glClearBufferfv (GL_COLOR, 0, (Vec4(0.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias).getPtr()); in render()
879 …atShader.setColor(*getCurrentContext(), flatShaderID, Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias); in render()
889 glClearBufferfv(GL_COLOR, 0, (Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias).getPtr()); in render()
898 …atShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, 0.0f, 1.0f, 1.0f)*cScale + cBias); in render()
1212 const tcu::Vec4& cBias = colorFmtInfo.valueMin; in render() local
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Des3fTextureShadowTests.cpp489 tcu::Vec4 cBias = fmtInfo.valueMin; in init() local
511 …elNdx, (tcu::CubeFace)face), gradients[face][0]*cScale + cBias, gradients[face][1]*cScale + cBias); in init()
526 …ubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in init()
782 tcu::Vec4 cBias = fmtInfo.valueMin; in init() local
792 tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init()
793 tcu::Vec4 gMax = tcu::Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init()
808 …vel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in init()
Des3fTextureSpecificationTests.cpp1092 Vec4 cBias = m_texFormatInfo.valueMin; in createTexture() local
1093 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture()
1094 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture()
1162 Vec4 cBias = m_texFormatInfo.valueMin; in createTexture() local
1163 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture()
1164 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture()
1400 Vec4 cBias = m_texFormatInfo.valueMin; in createTexture() local
1401 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture()
1402 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture()
1830 Vec4 cBias = m_texFormatInfo.valueMin; in createTexture() local
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Des3fShaderTextureFunctionTests.cpp581 Vec4 cBias = fmtInfo.valueMin; in initTexture() local
589 Vec4 colorA = cBias + cScale*Vec4(fA, fB, fA, fB); in initTexture()
590 Vec4 colorB = cBias + cScale*Vec4(fB, fA, fB, fA); in initTexture()
611 Vec4 cBias = fmtInfo.valueMin; in initTexture() local
612 Vec4 cCorner = cBias + cScale*0.5f; in initTexture()
627 Vec4 colorA = cBias + cScale*f.swizzle(swzA[0], swzA[1], swzA[2], swzA[3]); in initTexture()
628 Vec4 colorB = cBias + cScale*f.swizzle(swzB[0], swzB[1], swzB[2], swzB[3]); in initTexture()
670 Vec4 cBias = fmtInfo.valueMin; in initTexture() local
683 Vec4 colorA = cBias + cScale*Vec4(fA, fB, fA, fB); in initTexture()
684 Vec4 colorB = cBias + cScale*Vec4(fB, fA, fB, fA); in initTexture()
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Des3fTextureUnitTests.cpp881 Vec4 cBias = fmtInfo.valueMin; in init() local
914 …ess, curCellSize, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in init()
Des3fTextureMipmapTests.cpp1143 const tcu::Vec4& cBias = fmtInfo.lookupBias; in init() local
1161 …tcu::clear(m_texture->getRefTexture().getLevel(levelNdx), tcu::RGBA(color).toVec()*cScale + cBias); in init()
2086 const tcu::Vec4& cBias = fmtInfo.lookupBias; in init() local
2101 …tcu::clear(m_texture->getRefTexture().getLevel(levelNdx), tcu::RGBA(color).toVec()*cScale + cBias); in init()
/third_party/vk-gl-cts/modules/gles2/functional/
Des2fTextureFilteringTests.cpp177 tcu::Vec4 cBias = fmtInfo.valueMin; in init() local
183 tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init()
184 tcu::Vec4 gMax = tcu::Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init()
199 …vel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in init()
440 tcu::Vec4 cBias = fmtInfo.valueMin; in init() local
458 …elNdx, (tcu::CubeFace)face), gradients[face][0]*cScale + cBias, gradients[face][1]*cScale + cBias); in init()
473 …ubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in init()
Des2fVertexTextureTests.cpp493 const Vec4 cBias = fmtInfo.valueMin; in init() local
499 const Vec4 gMin = Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init()
500 const Vec4 gMax = Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init()
515 …vel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in init()
804 const Vec4 cBias = fmtInfo.valueMin; in init() local
822 …elNdx, (tcu::CubeFace)face), gradients[face][0]*cScale + cBias, gradients[face][1]*cScale + cBias); in init()
837 …ubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in init()
Des2fShaderTextureFunctionTests.cpp335 Vec4 cBias = fmtInfo.valueMin; in initTexture() local
343 Vec4 colorA = cBias + cScale*Vec4(fA, fB, fA, fB); in initTexture()
344 Vec4 colorB = cBias + cScale*Vec4(fB, fA, fB, fA); in initTexture()
365 Vec4 cBias = fmtInfo.valueMin; in initTexture() local
380 Vec4 colorA = cBias + cScale*f.swizzle(swzA[0], swzA[1], swzA[2], swzA[3]); in initTexture()
381 Vec4 colorB = cBias + cScale*f.swizzle(swzB[0], swzB[1], swzB[2], swzB[3]); in initTexture()
Des2fTextureUnitTests.cpp687 Vec4 cBias = fmtInfo.valueMin; in init() local
719 …ess, curCellSize, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in init()
/third_party/vk-gl-cts/modules/gles31/functional/
Des31fTextureFilteringTests.cpp219 const tcu::Vec4 cBias = fmtInfo.valueMin; in init() local
248 …Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cScale + cBias; in init()
249 …Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cScale + cBias; in init()
270 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); in init()
Des31fTextureSpecificationTests.cpp447 Vec4 cBias = m_texFormatInfo.valueMin; in createTexture() local
448 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture()
449 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture()
553 Vec4 cBias = m_texFormatInfo.valueMin; in createTexture() local
554 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture()
555 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture()
Des31fShaderFramebufferFetchTests.cpp254 const tcu::Vec4 cBias = fmtInfo.valueMin; in scaleColorValue() local
256 return tcu::RGBA(color).toVec() * cScale + cBias; in scaleColorValue()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderTextureFunctionTests.cpp884 Vec4 cBias = fmtInfo.valueMin; in initTexture() local
894 Vec4 colorA = cBias + cScale*Vec4(fA, fB, fA, fB); in initTexture()
895 Vec4 colorB = cBias + cScale*Vec4(fB, fA, fB, fA); in initTexture()
915 Vec4 cBias = fmtInfo.valueMin; in initTexture() local
916 Vec4 cCorner = cBias + cScale*0.5f; in initTexture()
933 Vec4 colorA = cBias + cScale*f.swizzle(swzA[0], swzA[1], swzA[2], swzA[3]); in initTexture()
934 Vec4 colorB = cBias + cScale*f.swizzle(swzB[0], swzB[1], swzB[2], swzB[3]); in initTexture()
975 Vec4 cBias = fmtInfo.valueMin; in initTexture() local
990 Vec4 colorA = cBias + cScale*Vec4(fA, fB, fA, fB); in initTexture()
991 Vec4 colorB = cBias + cScale*Vec4(fB, fA, fB, fA); in initTexture()
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/third_party/vk-gl-cts/external/openglcts/modules/gles2/
Des2cTexture3DTests.cpp540 const tcu::Vec4 cBias = fmtInfo.valueMin; in init() local
550 tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f) * cScale + cBias; in init()
551 tcu::Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f) * cScale + cBias; in init()
566 …hGrid(m_gridTex->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec() * cScale + cBias, in init()
567 tcu::RGBA(colorB).toVec() * cScale + cBias); in init()