/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/ |
D | vktTextureFilteringTests.cpp | 207 tcu::Vec4 cBias, cScale; in Texture2DFilteringTestInstance() local 212 cBias = fmtInfoStencil.valueMin; in Texture2DFilteringTestInstance() 217 cBias = fmtInfo.valueMin; in Texture2DFilteringTestInstance() 232 const tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in Texture2DFilteringTestInstance() 233 const tcu::Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in Texture2DFilteringTestInstance() 250 …MODE_STENCIL), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in Texture2DFilteringTestInstance() 252 …(levelNdx, 0), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in Texture2DFilteringTestInstance() 423 tcu::Vec4 cBias, cScale; in TextureCubeFilteringTestInstance() local 428 cBias = fmtInfoStencil.valueMin; in TextureCubeFilteringTestInstance() 433 cBias = fmtInfo.valueMin; in TextureCubeFilteringTestInstance() [all …]
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D | vktTextureShadowTests.cpp | 479 const tcu::Vec4 cBias = fmtInfo.valueMin; in TextureCubeShadowTestInstance() local 505 …]->getLevel(levelNdx, face), gradients[face][0]*cScale + cBias, gradients[face][1]*cScale + cBias); in TextureCubeShadowTestInstance() 519 …velNdx, face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in TextureCubeShadowTestInstance() 706 const tcu::Vec4 cBias = fmtInfo.valueMin; in Texture2DArrayShadowTestInstance() local 718 const tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in Texture2DArrayShadowTestInstance() 719 const tcu::Vec4 gMax = tcu::Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in Texture2DArrayShadowTestInstance() 732 …vel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in Texture2DArrayShadowTestInstance() 1135 const tcu::Vec4 cBias = fmtInfo.valueMin; in Texture1DArrayShadowTestInstance() local 1147 const tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in Texture1DArrayShadowTestInstance() 1148 const tcu::Vec4 gMax = tcu::Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in Texture1DArrayShadowTestInstance() [all …]
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D | vktTextureFilteringExplicitLodTests.cpp | 1117 const Vec4 cBias = fmtInfo.valueMin; in generate() local 1122 const Vec4 gMin = Vec4(0.0f, 0.0f, 0.0f, 1.0f) * cScale + cBias; in generate() 1123 const Vec4 gMax = Vec4(1.0f, 1.0f, 1.0f, 0.0f) * cScale + cBias; in generate()
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D | vktTextureMipmapTests.cpp | 677 const tcu::Vec4& cBias = fmtInfo.lookupBias; in Texture3DMipmapTestInstance() local 691 tcu::clear(m_texture->getLevel(levelNdx, 0), tcu::RGBA(color).toVec()*cScale + cBias); in Texture3DMipmapTestInstance() 1475 const tcu::Vec4& cBias = fmtInfo.lookupBias; in Texture3DLodControlTestInstance() local 1489 tcu::clear(m_texture->getLevel(levelNdx, 0), tcu::RGBA(color).toVec()*cScale + cBias); in Texture3DLodControlTestInstance()
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_shadow_lod/ |
D | esextcTextureShadowLodFunctionsTest.cpp | 487 Vec4 cBias = fmtInfo.valueMin; in initTexture() local 495 Vec4 colorA = cBias + cScale * Vec4(fA, fB, fA, fB); in initTexture() 496 Vec4 colorB = cBias + cScale * Vec4(fB, fA, fB, fA); in initTexture() 522 Vec4 cBias = fmtInfo.valueMin; in initTexture() local 536 Vec4 colorA = cBias + cScale * Vec4(fA, fB, fA, fB); in initTexture() 537 Vec4 colorB = cBias + cScale * Vec4(fB, fA, fB, fA); in initTexture() 562 Vec4 cBias = fmtInfo.valueMin; in initTexture() local 563 Vec4 cCorner = cBias + cScale * 0.5f; in initTexture() 578 Vec4 colorA = cBias + cScale * f.swizzle(swzA[0], swzA[1], swzA[2], swzA[3]); in initTexture() 579 Vec4 colorB = cBias + cScale * f.swizzle(swzB[0], swzB[1], swzB[2], swzB[3]); in initTexture() [all …]
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/third_party/vk-gl-cts/modules/gles2/accuracy/ |
D | es2aTextureFilteringTests.cpp | 147 tcu::Vec4 cBias = fmtInfo.valueMin; in init() local 153 tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() 154 tcu::Vec4 gMax = tcu::Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init() 169 …vel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in init() 408 tcu::Vec4 cBias = fmtInfo.valueMin; in init() local 426 …elNdx, (tcu::CubeFace)face), gradients[face][0]*cScale + cBias, gradients[face][1]*cScale + cBias); in init() 441 …ubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in init()
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/third_party/vk-gl-cts/modules/gles3/accuracy/ |
D | es3aTextureFilteringTests.cpp | 137 tcu::Vec4 cBias = fmtInfo.valueMin; in init() local 143 tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() 144 tcu::Vec4 gMax = tcu::Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init() 159 …vel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in init() 394 tcu::Vec4 cBias = fmtInfo.valueMin; in init() local 412 …elNdx, (tcu::CubeFace)face), gradients[face][0]*cScale + cBias, gradients[face][1]*cScale + cBias); in init() 427 …ubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in init()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fVertexTextureTests.cpp | 593 const Vec4 cBias = fmtInfo.valueMin; in init() local 599 const Vec4 gMin = Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() 600 const Vec4 gMax = Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init() 615 …vel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in init() 902 const Vec4 cBias = fmtInfo.valueMin; in init() local 920 …elNdx, (tcu::CubeFace)face), gradients[face][0]*cScale + cBias, gradients[face][1]*cScale + cBias); in init() 935 …ubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in init() 1239 const Vec4 cBias = fmtInfo.valueMin; in init() local 1245 const Vec4 gMin = Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() 1246 const Vec4 gMax = Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init() [all …]
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D | es3fTextureFilteringTests.cpp | 198 const tcu::Vec4 cBias = fmtInfo.valueMin; in init() local 204 tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in init() 205 tcu::Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init() 220 …vel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in init() 478 tcu::Vec4 cBias = fmtInfo.valueMin; in init() local 496 …elNdx, (tcu::CubeFace)face), gradients[face][0]*cScale + cBias, gradients[face][1]*cScale + cBias); in init() 511 …ubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in init() 764 const tcu::Vec4 cBias = fmtInfo.valueMin; in init() local 789 …Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cScale + cBias; in init() 790 …Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cScale + cBias; in init() [all …]
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D | es3fFboInvalidateTests.cpp | 467 const tcu::Vec4& cBias = colorFmtInfo.valueMin; in render() local 508 …atShader.setColor(*getCurrentContext(), flatShaderID, Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias); in render() 519 …atShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias); in render() 542 …atShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, 0.0f, 1.0f, 1.0f)*cScale + cBias); in render() 834 const tcu::Vec4& cBias = colorFmtInfo.valueMin; in render() local 871 glClearBufferfv (GL_COLOR, 0, (Vec4(0.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias).getPtr()); in render() 879 …atShader.setColor(*getCurrentContext(), flatShaderID, Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias); in render() 889 glClearBufferfv(GL_COLOR, 0, (Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias).getPtr()); in render() 898 …atShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, 0.0f, 1.0f, 1.0f)*cScale + cBias); in render() 1212 const tcu::Vec4& cBias = colorFmtInfo.valueMin; in render() local [all …]
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D | es3fTextureShadowTests.cpp | 489 tcu::Vec4 cBias = fmtInfo.valueMin; in init() local 511 …elNdx, (tcu::CubeFace)face), gradients[face][0]*cScale + cBias, gradients[face][1]*cScale + cBias); in init() 526 …ubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in init() 782 tcu::Vec4 cBias = fmtInfo.valueMin; in init() local 792 tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() 793 tcu::Vec4 gMax = tcu::Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init() 808 …vel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in init()
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D | es3fTextureSpecificationTests.cpp | 1092 Vec4 cBias = m_texFormatInfo.valueMin; in createTexture() local 1093 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture() 1094 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture() 1162 Vec4 cBias = m_texFormatInfo.valueMin; in createTexture() local 1163 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture() 1164 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture() 1400 Vec4 cBias = m_texFormatInfo.valueMin; in createTexture() local 1401 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture() 1402 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture() 1830 Vec4 cBias = m_texFormatInfo.valueMin; in createTexture() local [all …]
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D | es3fShaderTextureFunctionTests.cpp | 581 Vec4 cBias = fmtInfo.valueMin; in initTexture() local 589 Vec4 colorA = cBias + cScale*Vec4(fA, fB, fA, fB); in initTexture() 590 Vec4 colorB = cBias + cScale*Vec4(fB, fA, fB, fA); in initTexture() 611 Vec4 cBias = fmtInfo.valueMin; in initTexture() local 612 Vec4 cCorner = cBias + cScale*0.5f; in initTexture() 627 Vec4 colorA = cBias + cScale*f.swizzle(swzA[0], swzA[1], swzA[2], swzA[3]); in initTexture() 628 Vec4 colorB = cBias + cScale*f.swizzle(swzB[0], swzB[1], swzB[2], swzB[3]); in initTexture() 670 Vec4 cBias = fmtInfo.valueMin; in initTexture() local 683 Vec4 colorA = cBias + cScale*Vec4(fA, fB, fA, fB); in initTexture() 684 Vec4 colorB = cBias + cScale*Vec4(fB, fA, fB, fA); in initTexture() [all …]
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D | es3fTextureUnitTests.cpp | 881 Vec4 cBias = fmtInfo.valueMin; in init() local 914 …ess, curCellSize, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in init()
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D | es3fTextureMipmapTests.cpp | 1143 const tcu::Vec4& cBias = fmtInfo.lookupBias; in init() local 1161 …tcu::clear(m_texture->getRefTexture().getLevel(levelNdx), tcu::RGBA(color).toVec()*cScale + cBias); in init() 2086 const tcu::Vec4& cBias = fmtInfo.lookupBias; in init() local 2101 …tcu::clear(m_texture->getRefTexture().getLevel(levelNdx), tcu::RGBA(color).toVec()*cScale + cBias); in init()
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/third_party/vk-gl-cts/modules/gles2/functional/ |
D | es2fTextureFilteringTests.cpp | 177 tcu::Vec4 cBias = fmtInfo.valueMin; in init() local 183 tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() 184 tcu::Vec4 gMax = tcu::Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init() 199 …vel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in init() 440 tcu::Vec4 cBias = fmtInfo.valueMin; in init() local 458 …elNdx, (tcu::CubeFace)face), gradients[face][0]*cScale + cBias, gradients[face][1]*cScale + cBias); in init() 473 …ubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in init()
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D | es2fVertexTextureTests.cpp | 493 const Vec4 cBias = fmtInfo.valueMin; in init() local 499 const Vec4 gMin = Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() 500 const Vec4 gMax = Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init() 515 …vel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in init() 804 const Vec4 cBias = fmtInfo.valueMin; in init() local 822 …elNdx, (tcu::CubeFace)face), gradients[face][0]*cScale + cBias, gradients[face][1]*cScale + cBias); in init() 837 …ubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in init()
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D | es2fShaderTextureFunctionTests.cpp | 335 Vec4 cBias = fmtInfo.valueMin; in initTexture() local 343 Vec4 colorA = cBias + cScale*Vec4(fA, fB, fA, fB); in initTexture() 344 Vec4 colorB = cBias + cScale*Vec4(fB, fA, fB, fA); in initTexture() 365 Vec4 cBias = fmtInfo.valueMin; in initTexture() local 380 Vec4 colorA = cBias + cScale*f.swizzle(swzA[0], swzA[1], swzA[2], swzA[3]); in initTexture() 381 Vec4 colorB = cBias + cScale*f.swizzle(swzB[0], swzB[1], swzB[2], swzB[3]); in initTexture()
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D | es2fTextureUnitTests.cpp | 687 Vec4 cBias = fmtInfo.valueMin; in init() local 719 …ess, curCellSize, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBi… in init()
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/third_party/vk-gl-cts/modules/gles31/functional/ |
D | es31fTextureFilteringTests.cpp | 219 const tcu::Vec4 cBias = fmtInfo.valueMin; in init() local 248 …Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cScale + cBias; in init() 249 …Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cScale + cBias; in init() 270 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); in init()
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D | es31fTextureSpecificationTests.cpp | 447 Vec4 cBias = m_texFormatInfo.valueMin; in createTexture() local 448 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture() 449 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture() 553 Vec4 cBias = m_texFormatInfo.valueMin; in createTexture() local 554 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture() 555 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture()
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D | es31fShaderFramebufferFetchTests.cpp | 254 const tcu::Vec4 cBias = fmtInfo.valueMin; in scaleColorValue() local 256 return tcu::RGBA(color).toVec() * cScale + cBias; in scaleColorValue()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderTextureFunctionTests.cpp | 884 Vec4 cBias = fmtInfo.valueMin; in initTexture() local 894 Vec4 colorA = cBias + cScale*Vec4(fA, fB, fA, fB); in initTexture() 895 Vec4 colorB = cBias + cScale*Vec4(fB, fA, fB, fA); in initTexture() 915 Vec4 cBias = fmtInfo.valueMin; in initTexture() local 916 Vec4 cCorner = cBias + cScale*0.5f; in initTexture() 933 Vec4 colorA = cBias + cScale*f.swizzle(swzA[0], swzA[1], swzA[2], swzA[3]); in initTexture() 934 Vec4 colorB = cBias + cScale*f.swizzle(swzB[0], swzB[1], swzB[2], swzB[3]); in initTexture() 975 Vec4 cBias = fmtInfo.valueMin; in initTexture() local 990 Vec4 colorA = cBias + cScale*Vec4(fA, fB, fA, fB); in initTexture() 991 Vec4 colorB = cBias + cScale*Vec4(fB, fA, fB, fA); in initTexture() [all …]
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/third_party/vk-gl-cts/external/openglcts/modules/gles2/ |
D | es2cTexture3DTests.cpp | 540 const tcu::Vec4 cBias = fmtInfo.valueMin; in init() local 550 tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f) * cScale + cBias; in init() 551 tcu::Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f) * cScale + cBias; in init() 566 …hGrid(m_gridTex->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec() * cScale + cBias, in init() 567 tcu::RGBA(colorB).toVec() * cScale + cBias); in init()
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