Searched refs:check_debug_option (Results 1 – 2 of 2) sorted by relevance
1028 bool check_debug_option) in si_shader_dump_stats() argument1032 if (!check_debug_option || si_can_dump_shader(sscreen, shader->selector->info.stage)) { in si_shader_dump_stats()1095 struct pipe_debug_callback *debug, FILE *file, bool check_debug_option) in si_shader_dump() argument1099 if (!check_debug_option || si_can_dump_shader(sscreen, stage)) in si_shader_dump()1102 if (!check_debug_option && shader->binary.llvm_ir_string) { in si_shader_dump()1112 if (!check_debug_option || in si_shader_dump()1137 si_shader_dump_stats(sscreen, shader, file, check_debug_option); in si_shader_dump()
902 struct pipe_debug_callback *debug, FILE *f, bool check_debug_option);