Home
last modified time | relevance | path

Searched refs:clip_distance (Results 1 – 25 of 65) sorted by relevance

123

/third_party/vk-gl-cts/android/cts/master/vk-master-2019-03-01/
Dclipping.txt39 dEQP-VK.clipping.user_defined.clip_distance.vert.1
40 dEQP-VK.clipping.user_defined.clip_distance.vert.1_fragmentshader_read
41 dEQP-VK.clipping.user_defined.clip_distance.vert.2
42 dEQP-VK.clipping.user_defined.clip_distance.vert.2_fragmentshader_read
43 dEQP-VK.clipping.user_defined.clip_distance.vert.3
44 dEQP-VK.clipping.user_defined.clip_distance.vert.3_fragmentshader_read
45 dEQP-VK.clipping.user_defined.clip_distance.vert.4
46 dEQP-VK.clipping.user_defined.clip_distance.vert.4_fragmentshader_read
47 dEQP-VK.clipping.user_defined.clip_distance.vert.5
48 dEQP-VK.clipping.user_defined.clip_distance.vert.5_fragmentshader_read
[all …]
/third_party/vk-gl-cts/external/vulkancts/mustpass/master/vk-default/
Dclipping.txt52 dEQP-VK.clipping.user_defined.clip_distance.vert.1
53 dEQP-VK.clipping.user_defined.clip_distance.vert.1_fragmentshader_read
54 dEQP-VK.clipping.user_defined.clip_distance.vert.2
55 dEQP-VK.clipping.user_defined.clip_distance.vert.2_fragmentshader_read
56 dEQP-VK.clipping.user_defined.clip_distance.vert.3
57 dEQP-VK.clipping.user_defined.clip_distance.vert.3_fragmentshader_read
58 dEQP-VK.clipping.user_defined.clip_distance.vert.4
59 dEQP-VK.clipping.user_defined.clip_distance.vert.4_fragmentshader_read
60 dEQP-VK.clipping.user_defined.clip_distance.vert.5
61 dEQP-VK.clipping.user_defined.clip_distance.vert.5_fragmentshader_read
[all …]
/third_party/skia/third_party/externals/swiftshader/tests/regres/testlists/vk-default/
Dclipping.txt52 dEQP-VK.clipping.user_defined.clip_distance.vert.1
53 dEQP-VK.clipping.user_defined.clip_distance.vert.1_fragmentshader_read
54 dEQP-VK.clipping.user_defined.clip_distance.vert.2
55 dEQP-VK.clipping.user_defined.clip_distance.vert.2_fragmentshader_read
56 dEQP-VK.clipping.user_defined.clip_distance.vert.3
57 dEQP-VK.clipping.user_defined.clip_distance.vert.3_fragmentshader_read
58 dEQP-VK.clipping.user_defined.clip_distance.vert.4
59 dEQP-VK.clipping.user_defined.clip_distance.vert.4_fragmentshader_read
60 dEQP-VK.clipping.user_defined.clip_distance.vert.5
61 dEQP-VK.clipping.user_defined.clip_distance.vert.5_fragmentshader_read
[all …]
/third_party/vk-gl-cts/android/cts/master/vk-master/
Dclipping.txt49 dEQP-VK.clipping.user_defined.clip_distance.vert.1
50 dEQP-VK.clipping.user_defined.clip_distance.vert.1_fragmentshader_read
51 dEQP-VK.clipping.user_defined.clip_distance.vert.2
52 dEQP-VK.clipping.user_defined.clip_distance.vert.2_fragmentshader_read
53 dEQP-VK.clipping.user_defined.clip_distance.vert.3
54 dEQP-VK.clipping.user_defined.clip_distance.vert.3_fragmentshader_read
55 dEQP-VK.clipping.user_defined.clip_distance.vert.4
56 dEQP-VK.clipping.user_defined.clip_distance.vert.4_fragmentshader_read
57 dEQP-VK.clipping.user_defined.clip_distance.vert.5
58 dEQP-VK.clipping.user_defined.clip_distance.vert.5_fragmentshader_read
[all …]
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/doc/
DAPPLE_clip_distance.md3 OpenGL GLSL's `gl_ClipDistance` is equivalent to `[[clip_distance]]` attribute in the Metal Shading
6 doesn't have any equivalent API to disable/enable the writing, though writing to a `clip_distance`
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-msl/desktop-only/vert/
Dclip-cull-distance..no-user-varying.desktop.vert9 float gl_ClipDistance [[clip_distance]] [2];
Dclip-cull-distance.desktop.vert9 float gl_ClipDistance [[clip_distance]] [2];
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl/desktop-only/vert/
Dclip-cull-distance..no-user-varying.desktop.vert9 float gl_ClipDistance [[clip_distance]] [2];
Dclip-cull-distance.desktop.vert9 float gl_ClipDistance [[clip_distance]] [2];
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-msl/asm/vert/
Dclip-distance-plain-variable.no-user-varying.asm.vert9 float gl_ClipDistance [[clip_distance]] [2];
Dclip-distance-plain-variable.asm.vert9 float gl_ClipDistance [[clip_distance]] [2];
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-msl/vert/
Dclip-distance-block.no-user-varying.vert9 float gl_ClipDistance [[clip_distance]] [2];
Dclip-distance-block.vert9 float gl_ClipDistance [[clip_distance]] [2];
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl/vert/
Dclip-distance-block.no-user-varying.vert9 float gl_ClipDistance [[clip_distance]] [2];
Dclip-distance-block.vert9 float gl_ClipDistance [[clip_distance]] [2];
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-msl/masking/
Dwrite-outputs.mask-location-0.vert11 float gl_ClipDistance [[clip_distance]] [2];
Dwrite-outputs.mask-location-1.vert11 float gl_ClipDistance [[clip_distance]] [2];
Dwrite-outputs.mask-point-size.vert11 float gl_ClipDistance [[clip_distance]] [2];
/third_party/vk-gl-cts/external/openglcts/data/mustpass/gl/khronos_mustpass/4.6.0.x/src/
Dgl30-master.txt7 KHR-GL30.clip_distance.coverage
8 KHR-GL30.clip_distance.functional
9 KHR-GL30.clip_distance.negative
/third_party/vk-gl-cts/external/openglcts/data/mustpass/gl/khronos_mustpass/4.6.0.x/
Dgl30-master.txt7 KHR-GL30.clip_distance.coverage
8 KHR-GL30.clip_distance.functional
9 KHR-GL30.clip_distance.negative
Dgl31-master.txt7 KHR-GL31.clip_distance.coverage
8 KHR-GL31.clip_distance.functional
9 KHR-GL31.clip_distance.negative
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl/masking/
Dwrite-outputs.mask-location-1.vert13 float gl_ClipDistance [[clip_distance]] [2];
Dwrite-outputs.mask-location-0.vert13 float gl_ClipDistance [[clip_distance]] [2];
Dwrite-outputs.mask-point-size.vert13 float gl_ClipDistance [[clip_distance]] [2];
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl/asm/vert/
Dclip-distance-plain-variable.no-user-varying.asm.vert17 float gl_ClipDistance [[clip_distance]] [2];

123