Home
last modified time | relevance | path

Searched refs:color_is_int10 (Results 1 – 7 of 7) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/radeonsi/
Dsi_shader.h569 unsigned color_is_int10 : 8; member
Dsi_pipe.h421 bool color_is_int10 : 1; member
733 ubyte color_is_int10; member
Dsi_shader_llvm_ps.c288 is_int10 = (key->part.ps.epilog.color_is_int10 >> cbuf) & 0x1; in si_llvm_init_ps_export_args()
Dsi_state.c2437 surf->color_is_int10 = true; in si_initialize_color_surface()
2857 sctx->framebuffer.color_is_int10 = 0; in si_set_framebuffer_state()
2891 if (surf->color_is_int10) in si_set_framebuffer_state()
2892 sctx->framebuffer.color_is_int10 |= 1 << i; in si_set_framebuffer_state()
Dsi_state_shaders.c2013 key->part.ps.epilog.color_is_int10 = sctx->framebuffer.color_is_int10; in si_ps_key_update_framebuffer_blend()
2020 key->part.ps.epilog.color_is_int10 &= sel->info.colors_written; in si_ps_key_update_framebuffer_blend()
Dsi_shader.c1234 fprintf(f, " part.ps.epilog.color_is_int10 = 0x%X\n", key->part.ps.epilog.color_is_int10); in si_dump_shader_key()
/third_party/mesa3d/src/gallium/drivers/r600/
Dr600_pipe_common.h255 bool color_is_int10; member