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Searched refs:color_write_mask (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_context.cpp285 color_write_mask(unsigned colormask) in color_write_mask() function
351 state->desc.RenderTarget[i].RenderTargetWriteMask = color_write_mask(rt->colormask); in d3d12_create_blend_state()