Searched refs:compTypeGL (Results 1 – 1 of 1) sorted by relevance
407 const deUint32 compTypeGL = getVtxCompGLType(va.componentType); in setVertexAttribPointer() local416 gl.vertexAttribIPointer(va.location, va.numComponents, compTypeGL, va.stride, va.pointer); in setVertexAttribPointer()418 …gl.vertexAttribPointer(va.location, va.numComponents, compTypeGL, va.convert == VTX_COMP_CONVERT_N… in setVertexAttribPointer()