/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/ |
D | ShaderModuleD3D12.cpp | 189 uint32_t compileFlags; member 215 uint32_t compileFlags, in Create() 304 request.compileFlags = compileFlags; in Create() 358 stream << " compileFlags=" << compileFlags; in CreateCacheKey() 395 std::vector<const wchar_t*> GetDXCArguments(uint32_t compileFlags, bool enable16BitTypes) { in GetDXCArguments() argument 397 if (compileFlags & D3DCOMPILE_ENABLE_BACKWARDS_COMPATIBILITY) { in GetDXCArguments() 400 if (compileFlags & D3DCOMPILE_IEEE_STRICTNESS) { in GetDXCArguments() 404 if (compileFlags & d3dCompileFlagsBits) { in GetDXCArguments() 405 switch (compileFlags & D3DCOMPILE_OPTIMIZATION_LEVEL2) { in GetDXCArguments() 417 if (compileFlags & D3DCOMPILE_DEBUG) { in GetDXCArguments() [all …]
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D | ComputePipelineD3D12.cpp | 35 uint32_t compileFlags = 0; in Initialize() local 39 compileFlags |= D3DCOMPILE_OPTIMIZATION_LEVEL0; in Initialize() 43 compileFlags |= D3DCOMPILE_DEBUG | D3DCOMPILE_SKIP_OPTIMIZATION; in Initialize() 47 compileFlags |= D3DCOMPILE_PACK_MATRIX_ROW_MAJOR; in Initialize() 57 ToBackend(GetLayout()), compileFlags)); in Initialize()
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D | RenderPipelineD3D12.cpp | 327 uint32_t compileFlags = 0; in Initialize() local 331 compileFlags |= D3DCOMPILE_OPTIMIZATION_LEVEL0; in Initialize() 335 compileFlags |= D3DCOMPILE_DEBUG | D3DCOMPILE_SKIP_OPTIMIZATION; in Initialize() 339 compileFlags |= D3DCOMPILE_PACK_MATRIX_ROW_MAJOR; in Initialize() 343 compileFlags |= D3DCOMPILE_IEEE_STRICTNESS; in Initialize() 359 ->Compile(pipelineStages[stage], stage, ToBackend(GetLayout()), compileFlags)); in Initialize()
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D | ShaderModuleD3D12.h | 59 uint32_t compileFlags);
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/third_party/flutter/skia/third_party/externals/dawn/src/dawn_native/d3d12/ |
D | ComputePipelineD3D12.cpp | 27 uint32_t compileFlags = 0; in ComputePipeline() local 30 compileFlags |= D3DCOMPILE_DEBUG | D3DCOMPILE_SKIP_OPTIMIZATION; in ComputePipeline() 33 compileFlags |= D3DCOMPILE_PACK_MATRIX_ROW_MAJOR; in ComputePipeline() 44 compileFlags, 0, &compiledShader, &errors))) { in ComputePipeline()
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D | RenderPipelineD3D12.cpp | 294 uint32_t compileFlags = 0; in RenderPipeline() local 297 compileFlags |= D3DCOMPILE_DEBUG | D3DCOMPILE_SKIP_OPTIMIZATION; in RenderPipeline() 300 compileFlags |= D3DCOMPILE_PACK_MATRIX_ROW_MAJOR; in RenderPipeline() 337 compileFlags, 0, &compiledShader[stage], &errors))) { in RenderPipeline()
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/third_party/skia/third_party/externals/tint/src/val/ |
D | hlsl.cc | 69 const char* compileFlags = in HlslUsingDXC() local 73 auto res = dxc(profile, "-E " + ep.first, compileFlags, file.Path()); in HlslUsingDXC() 141 UINT compileFlags = D3DCOMPILE_OPTIMIZATION_LEVEL0 | in HlslUsingFXC() local 154 compileFlags, // Flags1 in HlslUsingFXC()
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/third_party/skia/src/gpu/d3d/ |
D | GrD3DPipelineStateBuilder.cpp | 96 uint32_t compileFlags = 0; in GrCompileHLSLShader() local 99 compileFlags |= D3DCOMPILE_DEBUG | D3DCOMPILE_SKIP_OPTIMIZATION; in GrCompileHLSLShader() 102 compileFlags |= D3DCOMPILE_PACK_MATRIX_ROW_MAJOR; in GrCompileHLSLShader() 107 compileTarget, compileFlags, 0, &shader, &errors); in GrCompileHLSLShader() 680 uint32_t compileFlags = 0; in MakeComputePipeline() local 683 compileFlags |= D3DCOMPILE_DEBUG | D3DCOMPILE_SKIP_OPTIMIZATION; in MakeComputePipeline() 688 "cs_5_1", compileFlags, 0, &shaderBlob, &errors); in MakeComputePipeline()
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/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/ |
D | vkShaderToSpirV.cpp | 261 const EShMessages compileFlags = getCompileFlags(buildOptions, shaderLanguage); in compileShaderToSpirV() local 319 const int compileRes = shader.parse(&builtinRes, 110, false, compileFlags); in compileShaderToSpirV() 335 const int linkRes = glslangProgram.link(compileFlags); in compileShaderToSpirV()
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/ |
D | ProgramD3D.cpp | 946 int compileFlags = stream->readInt<int>(); in load() local 947 if (compileFlags != ANGLE_COMPILE_OPTIMIZATION_LEVEL) in load()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/ |
D | ProgramD3D.cpp | 971 int compileFlags = stream->readInt<int>(); in load() local 972 if (compileFlags != ANGLE_COMPILE_OPTIMIZATION_LEVEL) in load()
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